private void Button_Click(object sender, RoutedEventArgs e)
 {
     ContentCreator.GenerateMaps();
     ContentCreator.GenerateContent();
     // content generate
     Dificlty.Visibility = Visibility.Visible;
 }
Exemple #2
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        public MainWindow()
        {
            InitializeComponent();

            ContentCreator.GenerateMaps();

            ContentCreator.GenerateContent();

            Globals.Player.Stats.Def   = 20;
            Globals.Player.Stats.speed = 20;
            Globals.Player.Stats.Dmg   = 20;

            Globals.Scene = 4;
        }