Exemple #1
0
 public ShaderProperty GetProperties(ShaderProperty obj, int j)
 {
     int o = __offset(8); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null);
 }
 public static ShaderProperty GetRootAsShaderProperty(ByteBuffer _bb, ShaderProperty obj)
 {
     return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }