private ActorRef ResumeLevel1Actor(AutoResetEvent[] levelEvents) { system = ActorSystem.Create("ActorTests"); return system.ActorOf(typeof(ResumeLevel1), Props.With((object)levelEvents), "resumeLevel1"); }
private ActorRef EscalateLevel1(AutoResetEvent[] levelEvents) { system = ActorSystem.Create("ActorTests"); return system.ActorOf(typeof(EscalateLevel1), Props.With((object)levelEvents), "escalateLevel1"); }
private void Sel1Actor(AutoResetEvent[] selEvents) { system = ActorSystem.Create("ActorTests"); system.ActorOf( typeof(TestSelection1), Props.With((object)selEvents), "sel1"); }