Exemple #1
0
        private void OnFinished(bool success)
        {
            _eventExecutor.EnqueueAction(HandleIt);
            void HandleIt()
            {
                if (!success)
                {
                    _cancelled.TrySet();
                }
                _arbiterThread.Dispose();
                WaitForWriterThreadThenDispose(TimeSpan.FromSeconds(5));
                foreach (var thread in _readerThreads)
                {
                    thread.Dispose();
                }
                string finalString             = _stringVault.CopyCurrentValue(TimeSpan.FromSeconds(10));
                int    xCount                  = finalString.Count(c => c == XChar);
                int    oCount                  = finalString.Count(c => c == OChar);
                int?   winningThreadIndex      = _winningArgs?.ThreadIdx;
                ClortonGameEndedEventArgs args = new ClortonGameEndedEventArgs(_startTime,
                                                                               _endTime ?? TimeStampSource.Now, _cancelled.IsSet, finalString, xCount, oCount, winningThreadIndex);

                OnGameEnded(args);
            }

            void WaitForWriterThreadThenDispose(TimeSpan timeout)
            {
                bool     xStarted  = _xThread.ThreadActive;
                bool     oStarted  = _oThread.ThreadActive;
                DateTime quitAfter = CgTimeStampSource.Now + timeout;

                while ((!xStarted || !oStarted) && CgTimeStampSource.Now <= quitAfter)
                {
                    Thread.Sleep(TimeSpan.FromMilliseconds(1));
                    xStarted = _xThread.ThreadActive;
                    oStarted = _oThread.ThreadActive;
                }

                if (xStarted)
                {
                    _xThread.Dispose();
                }
                else
                {
                    try
                    {
                        _xThread.Dispose();
                    }
                    catch (Exception ex)
                    {
                        Console.Error.WriteLine(
                            $"X thread was not started when it was disposed and exception thrown: [{ex}].");
                    }
                }

                if (oStarted)
                {
                    _oThread.Dispose();
                }
                else
                {
                    try
                    {
                        _oThread.Dispose();
                    }
                    catch (Exception ex)
                    {
                        Console.Error.WriteLine(
                            $"O thread was not started when it was disposed and exception thrown: [{ex}].");
                    }
                }
            }
        }
Exemple #2
0
 private protected virtual void OnGameEnded([NotNull] ClortonGameEndedEventArgs e)
 => GameEnded?.Invoke(this, e);