Exemple #1
0
        /// <summary>
        /// 缓存预热,强制重新缓存
        /// 2016-02-26 每个角色的权限也进行缓存起来
        /// </summary>
        /// <param name="systemCode">系统编号</param>
        /// <returns>影响行数</returns>
        public static int CachePreheating(string systemCode)
        {
            int result = 0;

            // 把所有的组织机构都缓存起来的代码
            BaseRoleManager manager = new BaseRoleManager();

            manager.CurrentTableName = systemCode + "Role";
            using (IDataReader dataReader = manager.ExecuteReader())
            {
                while (dataReader.Read())
                {
                    BaseRoleEntity entity = BaseEntity.Create <BaseRoleEntity>(dataReader, false);
                    if (entity != null)
                    {
                        // 设置角色本身的缓存
                        BaseRoleManager.SetCache(systemCode, entity);
                        // 重置权限缓存数据
                        BaseRolePermissionManager.ResetPermissionByCache(systemCode, entity.Id);
                        result++;
                        System.Console.WriteLine(result.ToString() + " : " + entity.RealName);
                    }
                }
                dataReader.Close();
            }

            return(result);
        }
        public static bool CheckPermissionByRoleByCache(string systemCode, string roleId, string permissionCode)
        {
            string permissionId = string.Empty;

            permissionId = BaseModuleManager.GetIdByCodeByCache(systemCode, permissionCode);
            // 没有找到相应的权限
            if (String.IsNullOrEmpty(permissionId))
            {
                return(false);
            }

            string[] permissionIds = BaseRolePermissionManager.GetPermissionIdsByCache(systemCode, new string[] { roleId });
            return(Array.IndexOf(permissionIds, permissionId) >= 0);
        }
        /// <summary>
        /// 获取角色权限主键数组
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="roleId">角色主键</param>
        /// <returns>主键数组</returns>
        public string[] GetRolePermissionIds(BaseUserInfo userInfo, string roleId)
        {
            string[] result = null;

            var parameter = ServiceInfo.Create(userInfo, MethodBase.GetCurrentMethod());

            ServiceUtil.ProcessUserCenterReadDb(userInfo, parameter, (dbHelper) =>
            {
                var manager = new BaseRolePermissionManager(dbHelper, userInfo);
                result      = manager.GetPermissionIds(userInfo.SystemCode, roleId);
            });

            return(result);
        }
Exemple #4
0
        public static int RefreshCache(string systemCode)
        {
            int result = 0;

            List <BaseRoleEntity> list = BaseRoleManager.GetEntitiesByCache(systemCode, true);

            foreach (var entity in list)
            {
                // 2016-02-29 吉日嘎拉 强制刷新缓存
                BaseRoleEntity roleEntity = BaseRoleManager.GetObjectByCache(systemCode, entity.Id, true);
                if (roleEntity != null)
                {
                    BaseRolePermissionManager.ResetPermissionByCache(systemCode, entity.Id);
                }
            }

            return(result);
        }
Exemple #5
0
        public static int RefreshCache(string systemCode, string roleId)
        {
            int result = 0;

            // 2016-02-29 吉日嘎拉 强制刷新缓存
            BaseRoleEntity roleEntity = BaseRoleManager.GetObjectByCache(systemCode, roleId, true);

            if (roleEntity != null)
            {
                string[] systemCodes = BaseSystemManager.GetSystemCodes();
                for (int i = 0; i < systemCodes.Length; i++)
                {
                    BaseRolePermissionManager.ResetPermissionByCache(systemCodes[i], roleId);
                }
            }

            return(result);
        }
        /// <summary>
        /// 撤消角色的权限
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="roleId">角色主键</param>
        /// <param name="revokePermissionId">撤消权限数组</param>
        /// <returns>影响的行数</returns>
        public int RevokeRolePermissionById(BaseUserInfo userInfo, string roleId, string revokePermissionId)
        {
            int result = 0;

            var parameter = ServiceInfo.Create(userInfo, MethodBase.GetCurrentMethod());

            ServiceUtil.ProcessUserCenterWriteDb(userInfo, parameter, (dbHelper) =>
            {
                var manager = new BaseRolePermissionManager(dbHelper, userInfo);
                // 小心异常,检查一下参数的有效性
                if (revokePermissionId != null)
                {
                    result += manager.Revoke(userInfo.SystemCode, roleId, revokePermissionId);
                }
            });

            return(result);
        }
        /// <summary>
        /// 授予角色的权限
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="roleId">角色主键</param>
        /// <param name="grantPermissionId">授予权限数组</param>
        /// <returns>数据主键</returns>
        public string GrantRolePermissionById(BaseUserInfo userInfo, string roleId, string grantPermissionId)
        {
            string result = string.Empty;

            var parameter = ServiceInfo.Create(userInfo, MethodBase.GetCurrentMethod());

            ServiceUtil.ProcessUserCenterReadDb(userInfo, parameter, (dbHelper) =>
            {
                var manager = new BaseRolePermissionManager(dbHelper, userInfo);
                // 小心异常,检查一下参数的有效性
                if (grantPermissionId != null)
                {
                    result = manager.Grant(userInfo.SystemCode, roleId, grantPermissionId);
                }
            });

            return(result);
        }
Exemple #8
0
        /// <summary>
        /// 撤销角色权限
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="roleName">角色名</param>
        /// <param name="permissionCode">权限编号</param>
        /// <returns>主键</returns>
        public int RevokeRolePermission(BaseUserInfo userInfo, string roleName, string permissionCode)
        {
            int result = 0;

            var parameter = ServiceInfo.Create(userInfo, MethodBase.GetCurrentMethod());

            ServiceUtil.ProcessUserCenterWriteDb(userInfo, parameter, (dbHelper) =>
            {
                string roleId       = BaseRoleManager.GetIdByNameByCache(userInfo.SystemCode, roleName);
                string permissionId = BaseModuleManager.GetIdByCodeByCache(userInfo.SystemCode, permissionCode);
                if (!String.IsNullOrEmpty(roleId) && !String.IsNullOrEmpty(permissionId))
                {
                    var rolePermissionManager = new BaseRolePermissionManager(dbHelper, userInfo);
                    result = rolePermissionManager.Revoke(userInfo.SystemCode, roleId, permissionId);
                }
            });

            return(result);
        }
        /// <summary>
        /// 撤消角色的权限
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="roleIds">角色主键数组</param>
        /// <param name="grantPermissionIds">授予权限数组</param>
        /// <param name="revokePermissionIds">撤消权限数组</param>
        /// <returns>影响的行数</returns>
        public int RevokeRolePermissions(BaseUserInfo userInfo, string[] roleIds, string[] revokePermissionIds)
        {
            int result = 0;

            var parameter = ServiceInfo.Create(userInfo, MethodBase.GetCurrentMethod());

            ServiceUtil.ProcessUserCenterWriteDb(userInfo, parameter, (dbHelper) =>
            {
                string tableName = userInfo.SystemCode + "Permission";
                var manager      = new BaseRolePermissionManager(dbHelper, userInfo, tableName);
                // 小心异常,检查一下参数的有效性
                if (roleIds != null && revokePermissionIds != null)
                {
                    result += manager.Revoke(userInfo.SystemCode, roleIds, revokePermissionIds);
                }
            });

            return(result);
        }
        /// <summary>
        /// 清除角色权限
        ///
        /// 1.清除角色的用户归属。
        /// 2.清除角色的模块权限。
        /// 3.清除角色的操作权限。
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="id">主键</param>
        /// <returns>数据表</returns>
        public int ClearRolePermission(BaseUserInfo userInfo, string id)
        {
            int result = 0;

            var parameter = ServiceInfo.Create(userInfo, MethodBase.GetCurrentMethod());

            ServiceUtil.ProcessUserCenterWriteDb(userInfo, parameter, (dbHelper) =>
            {
                var userManager = new BaseUserManager(dbHelper, userInfo);
                result         += userManager.ClearUser(userInfo.SystemCode, id);

                var rolePermissionManager = new BaseRolePermissionManager(dbHelper, userInfo);
                result += rolePermissionManager.RevokeAll(userInfo.SystemCode, id);

                var roleScopeManager = new BaseRoleScopeManager(dbHelper, userInfo);
                result += roleScopeManager.RevokeAll(userInfo.SystemCode, id);
            });

            return(result);
        }
Exemple #11
0
        /// <summary>
        /// 撤销角色权限
        /// </summary>
        /// <param name="userInfo">用户</param>
        /// <param name="roleName">角色名</param>
        /// <param name="permissionItemCode">权限编号</param>
        /// <returns>主键</returns>
        public int RevokeRolePermission(BaseUserInfo userInfo, string roleName, string permissionItemCode)
        {
            // 加强安全验证防止未授权匿名调用
            #if (!DEBUG)
            LogOnService.UserIsLogOn(userInfo);
            #endif

            int returnValue = 0;
            using (IDbHelper dbHelper = DbHelperFactory.GetHelper(BaseSystemInfo.UserCenterDbType))
            {
                try
                {
                    dbHelper.Open(UserCenterDbConnection);
                    BaseRoleManager           roleManager           = new BaseRoleManager(dbHelper, userInfo);
                    string                    roleId                = roleManager.GetId(new KeyValuePair <string, object>(BaseRoleEntity.FieldRealName, roleName));
                    BasePermissionItemManager permissionItemManager = new BasePermissionItemManager(dbHelper, userInfo);
                    string                    permissionItemId      = permissionItemManager.GetId(new KeyValuePair <string, object>(BasePermissionItemEntity.FieldCode, permissionItemCode));
                    if (!String.IsNullOrEmpty(roleId) && !String.IsNullOrEmpty(permissionItemId))
                    {
                        BaseRolePermissionManager rolePermissionManager = new BaseRolePermissionManager(dbHelper, userInfo);
                        returnValue = rolePermissionManager.Revoke(roleId, permissionItemId);
                    }
                }
                catch (Exception ex)
                {
                    BaseExceptionManager.LogException(dbHelper, userInfo, ex);
                    throw ex;
                }
                finally
                {
                    dbHelper.Close();
                }
            }

            return(returnValue);
        }
Exemple #12
0
        /// <summary>
        /// 多个角色,都有啥权限?单个角色都有啥权限的循环获取?
        /// </summary>
        /// <param name="systemCode">系统编号</param>
        /// <param name="roleIds">角色主键数组</param>
        /// <returns>权限数组</returns>
        public static string[] GetPermissionIdsByCache(string systemCode, string[] roleIds)
        {
            string[] result = null;

            string key    = string.Empty;
            string roleId = string.Empty;
            BaseRolePermissionManager rolePermissionManager = null;

            string[] permissionIds = null;
            using (var readOnlyRedisClient = PooledRedisHelper.GetPermissionReadOnlyClient())
            {
                for (int i = 0; i < roleIds.Length; i++)
                {
                    // 2016-02-26 吉日嘎拉 若是角色是空的,跳出循环,没必要查了,提高效率
                    roleId = roleIds[i];
                    if (string.IsNullOrEmpty(roleId))
                    {
                        continue;
                    }
                    key = "Permission:" + systemCode + ":Role:" + roleId;
                    List <string> items = null;

                    HashSet <string> setItems = readOnlyRedisClient.GetAllItemsFromSet(key);
                    if (setItems.Count == 0)
                    {
                        if (rolePermissionManager == null)
                        {
                            rolePermissionManager = new Business.BaseRolePermissionManager();
                        }
                        permissionIds = rolePermissionManager.GetPermissionIds(systemCode, roleId);

                        if (permissionIds != null)
                        {
                            if (permissionIds.Length > 0)
                            {
                                items = new List <string>(permissionIds);
                            }
                            else
                            {
                                // 2016-02-26 吉日嘎拉 这里是为了防止重复读取,数据库被拖、效率低
                                items = new List <string>(new string[] { string.Empty });
                            }

#if ReadOnlyRedis
                            using (var redisClient = PooledRedisHelper.GetClient())
                            {
                                // 2016-02-26 吉日嘎拉 角色权限一般发生变更时,需要有一定的即时性、所以不能缓存太长时间,宁可再次读取一下数据库
                                redisClient.AddRangeToSet(key, items);
                                redisClient.ExpireEntryAt(key, DateTime.Now.AddMinutes(20));
                            }
#else
                            readOnlyRedisClient.AddRangeToSet(key, items);
                            readOnlyRedisClient.ExpireEntryAt(key, DateTime.Now.AddMinutes(20));
#endif
                        }
                    }
                    else
                    {
                        permissionIds = setItems.ToArray();
                    }

                    result = StringUtil.Concat(result, permissionIds);
                }
            }

            return(result);
        }
        /// <summary>
        /// 获取用户的权限主键数组
        /// </summary>
        /// <param name="systemCode">系统编号</param>
        /// <param name="userId">用户主键</param>
        /// <param name="companyId">公司主键</param>
        /// <param name="useBaseRole">使用基础角色权限</param>
        /// <returns>拥有权限数组</returns>
        public static string[] GetPermissionIdsByUserByCache(string systemCode, string userId, string companyId = null, bool containPublic = true, bool useBaseRole = false)
        {
            // 公开的操作权限需要计算
            string[] result = null;

            int    errorMark = 0;
            string tableName = BaseModuleEntity.TableName;

            if (string.IsNullOrWhiteSpace(systemCode))
            {
                systemCode = "Base";
            }
            // 就不需要参合基础的角色了
            if (systemCode.Equals("Base"))
            {
                useBaseRole = false;
            }
            tableName = systemCode + "Module";

            try
            {
                errorMark = 1;

                // 01: 把公开的部分获取出来(把公开的主键数组从缓存里获取出来,减少数据库的读取次数)
                if (containPublic)
                {
                    List <BaseModuleEntity> moduleEntities = BaseModuleManager.GetEntitiesByCache(systemCode);
                    if (moduleEntities != null)
                    {
                        result = moduleEntities.Where((t => t.IsPublic == 1 && t.Enabled == 1 && t.DeletionStateCode == 0)).Select(t => t.Id.ToString()).ToArray();
                    }
                }

                // 02: 获取用户本身拥有的权限
                string[] userPermissionIds = BaseUserPermissionManager.GetPermissionIdsByCache(systemCode, userId);
                result = StringUtil.Concat(result, userPermissionIds);

                // 03: 用户角色的操作权限

                // 用户都在哪些角色里?通过缓存读取?没有角色的,没必要进行运算了
                string[] roleIds = BaseUserManager.GetRoleIdsByCache(systemCode, userId, companyId);
                if (useBaseRole && !systemCode.Equals("Base", StringComparison.OrdinalIgnoreCase))
                {
                    string[] baseRoleIds = BaseUserManager.GetRoleIdsByCache("Base", userId, companyId);
                    if (baseRoleIds != null && baseRoleIds.Length > 0)
                    {
                        roleIds = StringUtil.Concat(roleIds, baseRoleIds);
                    }
                }
                if (roleIds != null && roleIds.Length > 0)
                {
                    string[] userRolePermissionIds = BaseRolePermissionManager.GetPermissionIdsByCache(systemCode, roleIds);
                    result = StringUtil.Concat(result, userRolePermissionIds);
                }

                // 04: 按部门(组织机构)获取权限项
                if (BaseSystemInfo.UseOrganizePermission && !string.IsNullOrEmpty(companyId))
                {
                    // 2016-02-26 吉日嘎拉,公司权限进行优化简化
                    string[] organizePermission = BaseOrganizePermissionManager.GetPermissionIdsByCache(systemCode, companyId);
                    result = StringUtil.Concat(result, organizePermission);
                }
            }
            catch (System.Exception ex)
            {
                string writeMessage = "BasePermissionManager.GetPermissionIdsByUser:发生时间:" + DateTime.Now
                                      + System.Environment.NewLine + "errorMark = " + errorMark.ToString()
                                      + System.Environment.NewLine + "Message:" + ex.Message
                                      + System.Environment.NewLine + "Source:" + ex.Source
                                      + System.Environment.NewLine + "StackTrace:" + ex.StackTrace
                                      + System.Environment.NewLine + "TargetSite:" + ex.TargetSite
                                      + System.Environment.NewLine;

                FileUtil.WriteMessage(writeMessage, BaseSystemInfo.StartupPath + "//Exception//Exception" + DateTime.Now.ToString(BaseSystemInfo.DateFormat) + ".txt");
            }

            return(result);
        }