void Start()
 {
     audioSource      = GetComponent <AudioSource>();
     playerController = GetComponent <CharacterController>();
     spriteAnimation  = GetComponent <SpritePlaneAnimation>();
     animator         = GetComponent <Animator>();
     WorldState       = new PlayerWorldState();
 }
        void Start()
        {
            playerController = GetComponent <CharacterController>();

            WorldState = new PlayerWorldState();
        }