Exemple #1
0
 public static bool WillPlayCountCardForTrash(DefaultPlayerAction playerAction, GameState gameState)
 {
     return DoesHandHaveCombinationToTrash(playerAction, gameState) &&
            Strategy.HasCardFromInHand(playerAction.trashOrder, gameState) &&
            !playerAction.IsGainingCard(Dominion.Cards.Province, gameState);
 }