Exemple #1
0
            public override void Resolve(TurnContext context, ICard source)
            {
                var estate = context.ActivePlayer.Hand.OfType<Estate>().FirstOrDefault();

                Action discardAction = () =>
                {
                    context.AvailableSpend += 4;
                    context.DiscardCard(context.ActivePlayer, estate);
                };

                Action gainAction = () => new GainUtility(context, context.ActivePlayer).Gain<Estate>();

                if (estate != null)
                {
                    var activity = Activities.ChooseYesOrNo
                        (context.Game.Log, context.ActivePlayer, "Discard an Estate?",
                         source,
                         discardAction, gainAction);

                    _activities.Add(activity);
                }
                else
                {
                    gainAction();
                }
            }
Exemple #2
0
            public override void Attack(Player victim, TurnContext context, ICard source)
            {
                var copper = victim.Hand.FirstOrDefault(c => c is Copper);

                if (copper != null)
                    context.DiscardCard(victim, copper);
                else
                    context.Game.Log.LogRevealHand(victim);
            }
Exemple #3
0
            public override void Attack(Player player, TurnContext context)
            {
                var curseInHand = player.Hand.OfType<Curse>().FirstOrDefault();

                if(curseInHand == null)
                {
                    GainCopperAndCurse(player, context);
                }
                else
                {
                    var activity = Activities.ChooseYesOrNo(context.Game.Log, player, "Discard a curse?",
                        () => context.DiscardCard(player, curseInHand),
                        () => GainCopperAndCurse(player, context));                  

                    _activities.Add(activity);
                    
                }
            }