public Game(bool defaultSetup = true) { Players.Add(new Player(Animal.Amphibian)); Players.Add(new Player(Animal.Insect)); Players.Add(new Player(Animal.Arachnid)); Players.Add(new Player(Animal.Mammal)); Players.Add(new Player(Animal.Bird)); Players.Add(new Player(Animal.Reptile)); map = new Map(); ChitBag = new ChitBag(); ActionDisplay = new ActionDisplay(); BlankOutMapTiles(); if (defaultSetup) DefaultSetup(); }
public Game(bool defaultSetup = true) { Players.Add(new Player(Animal.Amphibian)); Players.Add(new Player(Animal.Insect)); Players.Add(new Player(Animal.Arachnid)); Players.Add(new Player(Animal.Mammal)); Players.Add(new Player(Animal.Bird)); Players.Add(new Player(Animal.Reptile)); map = new Map(); ChitBag = new ChitBag(); ActionDisplay = new ActionDisplay(); BlankOutMapTiles(); if (defaultSetup) { DefaultSetup(); } }