Exemple #1
0
 private void setState()
 {
     switch (StateId)
     {
         case 1:
             _stateMachine = new TableOpen();
             break;
         case 2:
             _stateMachine = new TableClosed();
             break;
         case 3:
             _stateMachine = new TableOccupied();
             break;
     }
 }
Exemple #2
0
        private void setState()
        {
            switch (StateId)
            {
                case 1:
                    _stateMachine = new AreaOpen();
                    break;
                case 2:
                    _stateMachine = new AreaClosed();
                    break;

            }
        }