Exemple #1
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 /** Deals a new hand from the stock. */
 public abstract int DealHand(Deck stock);
Exemple #2
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        /** Runs the unit test. */
        public override void RunTests()
        {
            Debug.Write ("\nTesting Deck Class\n" + CardGame.ConsoleLine ('*') +
                "Creating test Deck...\n");

            Deck stock = new Deck ();

            Debug.Assert (stock.NumCards == 52, "Error: There where not 52 stock!\n" + stock.ToString());

            Debug.Write (stock.ToString () + "\n\nShuffling Deck...\n");

            stock.Shuffle ();

            Debug.WriteLine ("\n\n" + stock.ToString () +
                "\n\nTesting DrawCard () by drawing 42 stock...\n");

            for (int i = 0; i < 42; i++)
                Debug.Write (stock.DrawCard ().ToString () + ", ");

            Debug.WriteLine ("\n\nPrinting last 10 stock...\n\n" + stock.ToString () +
                "\n\nTesting DrawRandomCard () by drawing 5 stock...\n");

            for (int i = 0; i < 5; i++)
                Debug.Write (stock.DrawRandomCard ().ToString () + ", ");

            int numLoops = 10,
                numExpectedNullstock = numLoops - stock.NumCards,
                counter = 0;

            Debug.WriteLine ("\n\nPrinting last " + numExpectedNullstock + " stock...\n\n" + stock.ToString () +
                "\n\nDrawing 10 more random stock and expecting 5 null stock...\n");

            String drawnstock = "";

            for (int i = 1; i <= numLoops; i++)
            {
                var tempCard = stock.DrawRandomCard ();

                if (tempCard != null)
                {
                    Debug.WriteLine (i + ", ");
                    drawnstock += tempCard.ToString () + ", ";
                }
                else
                    counter++;
            }
            Debug.Assert (counter == numExpectedNullstock, "Error: There were supposed to be " + numExpectedNullstock + " null stock and got " + counter + "!\nDraw stock:\n" + drawnstock + "\n" + stock.ToString ());

            Debug.Assert (stock.IsEmpty, "Error: After trying to take more stock than the stock had, the stock was not empty!");

            Debug.Write ("\n\nPrinting empty Deck...\n\n" + stock.ToString () +
                "\n\nShuffling and printing stock...\n");

            stock.Shuffle();

            Debug.WriteLine (stock.ToString () + "\n\n");

            Debug.WriteLine ("Done testing the Deck class.\n");
        }