Exemple #1
0
        /// <summary>
        /// TODO: 子ステートをディープコピーして欲しい。
        /// </summary>
        public static ChildAnimatorState DeepcopyChildstate(ChildAnimatorState old)
        {
            ChildAnimatorState n = new ChildAnimatorState();

            n.position = old.position;
            n.state    = AconDeepcopy.DeepcopyState(old.state);
            return(n);
        }
Exemple #2
0
        /// <summary>
        /// TODO: 子ステートマシンをディープコピーして欲しい。
        /// </summary>
        public static ChildAnimatorStateMachine DeepcopyChildStatemachine(ChildAnimatorStateMachine old)
        {
            ChildAnimatorStateMachine n = new ChildAnimatorStateMachine();

            n.position     = old.position;
            n.stateMachine = AconDeepcopy.DeepcopyStatemachine(old.stateMachine);
            return(n);
        }
Exemple #3
0
        /// <summary>
        /// TODO: レイヤーをディープコピーして欲しい。
        /// </summary>
        public static AnimatorControllerLayer DeepcopyLayer(AnimatorControllerLayer old)
        {
            AnimatorControllerLayer n = new AnimatorControllerLayer();

            n.avatarMask               = old.avatarMask;
            n.blendingMode             = old.blendingMode;
            n.defaultWeight            = old.defaultWeight;
            n.iKPass                   = old.iKPass;
            n.name                     = old.name;
            n.stateMachine             = AconDeepcopy.DeepcopyStatemachine(old.stateMachine);
            n.syncedLayerAffectsTiming = old.syncedLayerAffectsTiming;
            n.syncedLayerIndex         = old.syncedLayerIndex;
            return(n);
        }
Exemple #4
0
        /// <summary>
        /// TODO: ステートマシンをディープコピーして欲しい。
        /// </summary>
        public static AnimatorStateMachine DeepcopyStatemachine(AnimatorStateMachine old)
        {
            AnimatorStateMachine n = new AnimatorStateMachine();

            n.anyStatePosition    = old.anyStatePosition;
            n.anyStateTransitions = old.anyStateTransitions;
            n.behaviours          = old.behaviours;
            n.defaultState        = old.defaultState;
            n.entryPosition       = old.entryPosition;
            n.entryTransitions    = old.entryTransitions;
            n.exitPosition        = old.exitPosition;
            n.hideFlags           = old.hideFlags;
            n.name = old.name;
            n.parentStateMachinePosition = old.parentStateMachinePosition;
            n.stateMachines = AconDeepcopy.DeepcopyChildStatemachine(old.stateMachines);
            n.states        = old.states;
            return(n);
        }