public FormMain() { InitializeComponent(); m_gof = new GangOfFour(); m_frequencyLevelImages = new List <Image>(); m_bCtrlDown = false; m_bAltDown = false; }
public CommandPattern(string sPatternName, GangOfFour gof) { m_sPatternName = sPatternName; m_gof = gof; // Use only to get the current type while performing the action }