public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Creature player, Target target, CastedSpell spell, RollResults dice = null) { ExpectingArguments(args, 1); Ability ability = (Ability)Expressions.GetInt(args[0], player, target, spell); return(player.GetAbilityModifier(ability)); }
public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Target target, CastedSpell spell, DiceStoppedRollingData dice = null) { ExpectingArguments(args, 1); RecalcOptions recalcOptions = evaluator.Evaluate <RecalcOptions>(args[0]); player.Recalculate(recalcOptions); return(null); }
public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Target target, CastedSpell spell, DiceStoppedRollingData dice = null) { ExpectingArguments(args, 1); Feature feature = AllFeatures.Get(args[0]); if (feature != null) { feature.Activate("", player, true); } return(null); }