static void LoadData() { Procs = CsvToSheetsHelper.Get <ProcDto>(Folders.InCoreData("DnD - Procs.csv")); foreach (ProcDto procDto in Procs) { procDto.ProcessArguments(); } }
static void LoadData() { Functions = CsvToSheetsHelper.Get <FunctionDto>(Folders.InCoreData("DnD - Functions.csv")); foreach (FunctionDto functionDto in Functions) { functionDto.ProcessArguments(); } }
static void LoadData() { spellEffects = new List <ItemEffect>(); List <ItemEffectDto> spellEffectDtos = CsvToSheetsHelper.Get <ItemEffectDto>(Folders.InCoreData("DnD - SpellEffects.csv")); foreach (ItemEffectDto itemEffect in spellEffectDtos) { SpellEffects.Add(ItemEffect.From(itemEffect)); } }
public static void LoadData() { dieRollEffects = new List <DieRollEffect>(); List <DieRollEffectDto> dieRollEffectDtos = CsvToSheetsHelper.Get <DieRollEffectDto>(Folders.InCoreData("DnD - DieRollEffects.csv")); foreach (DieRollEffectDto dieRollEffect in dieRollEffectDtos) { DieRollEffects.Add(DieRollEffect.From(dieRollEffect)); } }
static void LoadData() { List <TrailingEffectsDto> trailingEffectsDtos = CsvToSheetsHelper.Get <TrailingEffectsDto>(Folders.InCoreData("DnD - TrailingEffects.csv")); trailingEffects = new List <TrailingEffect>(); foreach (TrailingEffectsDto trailingEffect in trailingEffectsDtos) { trailingEffects.Add(TrailingEffect.From(trailingEffect)); } }
public static List <T> LoadTable <T>(string tableName) where T : new() { return(CsvToSheetsHelper.Get <T>(Folders.InCoreData($"DnD Table - {tableName}.csv"))); }
public static void LoadData() { LoadData(CsvToSheetsHelper.Get <FeatureDto>(Folders.InCoreData("DnD - Features.csv"))); }
public static List <WeaponDto> LoadData(string dataFile) { return(CsvToSheetsHelper.Get <WeaponDto>(dataFile)); }
public static List <PlayerActionShortcutDto> LoadData(string dataFile) { return(CsvToSheetsHelper.Get <PlayerActionShortcutDto>(dataFile)); }
static void LoadData() { Spells = CsvToSheetsHelper.Get <SpellDto>(Folders.InCoreData("DnD - Spells.csv")); }
static void LoadData() { Properties = CsvToSheetsHelper.Get <PropertyDto>(Folders.InCoreData("DnD - Properties.csv")); }