Exemple #1
0
        internal bool IsLegalCompound()
        {
            int width = Width;
            int height = Height;

            if (width <= 0 || height <= 0)
                return false;

            JB2Image fgJb2 = ForegroundJB2Image;

            if (fgJb2 == null || fgJb2.Width != width || fgJb2.Height != height)
                return false;

            // There is no need to synchronize since we won't access data which could be updated.
            IInterWavePixelMap bgIWPixmap = (IInterWavePixelMap)BackgroundIWPixelMap;
            int bgred = 0;

            if (bgIWPixmap != null)
                bgred = ComputeRed(width, height, bgIWPixmap.Width, bgIWPixmap.Height);

            if ((bgred < 1) || (bgred > 12))
                return false;

            int fgred = 0;

            if (ForegroundIWPixelMap != null)
            {
                GPixmap fgPixmap = ForegroundPixelMap;
                fgred = ComputeRed(width, height, fgPixmap.Width, fgPixmap.Height);
            }

            return ((fgred >= 1) && (fgred <= 12));
        }
Exemple #2
0
        public GPixmap GetPixelMap(GRect rect, int subsample, double gamma, GPixmap retval)
        {
            Verify.SubsampleRange(subsample);

            if (rect?.Empty != false)
            {
                return((retval == null) ? (new PixelMap()) : retval.Init(0, 0, null));
            }

            GPixmap bg = GetBgPixmap(rect, subsample, gamma, retval);

            if (ForegroundJB2Image != null)
            {
                if (bg == null)
                {
                    bg = (retval == null) ? new PixelMap() : retval;
                    bg.Init(rect.Height, rect.Width, _IsInverted ? Pixel.BlackPixel : Pixel.WhitePixel);
                }

                if (Stencil(bg, rect, subsample, gamma))
                {
                    retval = bg;
                }
            }
            else
            {
                retval = bg;
            }

            return(retval);
        }
Exemple #3
0
        internal bool Stencil(IPixelMap pm, Graphics.Rectangle rect, int subsample, double gamma)
        {
            Verify.SubsampleRange(subsample);

            int width = Width;
            int height = Height;

            if (width <= 0 || height <= 0)
                return false;

            double gammaCorr = 1.0D;

            if (gamma > 0.0D)
            {
                gammaCorr = gamma / Gamma;
            }

            if (gammaCorr < 0.10000000000000001D)
            {
                gammaCorr = 0.10000000000000001D;
            }
            else if (gammaCorr > 10D)
            {
                gammaCorr = 10D;
            }

            JB2Image fgJb2 = ForegroundJB2Image;

            if (fgJb2 != null)
            {
                ColorPalette fgPalette = ForegroundPalette;

                if (fgPalette != null)
                {
                    List<int> components = new List<int>();
                    GBitmap bm = GetBitmapList(rect, subsample, 1, components);

                    if (fgJb2.Blits.Count != fgPalette.BlitColors?.Length)
                    {
                        pm.Attenuate(bm, 0, 0);

                        return false;
                    }

                    GPixmap colors =
                      new PixelMap().Init(1, fgPalette.PaletteColors.Length, null);

                    GPixelReference color = colors.CreateGPixelReference(0);

                    for (int i = 0; i < colors.Width; color.IncOffset())
                        fgPalette.IndexToColor(i++, color);

                    colors.ApplyGammaCorrection(gammaCorr);

                    List<int> compset = new List<int>();

                    while (components.Count > 0)
                    {
                        int lastx = 0;
                        int colorindex = fgPalette.BlitColors[components[0]];
                        GRect comprect = new GRect();
                        compset = new List<int>();

                        for (int pos = 0; pos < components.Count; )
                        {
                            int blitno = ((int)components[pos]);
                            JB2Blit pblit = fgJb2.Blits[blitno];

                            if (pblit.Left < lastx)
                            {
                                break;
                            }

                            lastx = pblit.Left;

                            if (fgPalette.BlitColors[blitno] == colorindex)
                            {
                                JB2Shape pshape = fgJb2.GetShape(pblit.ShapeNumber);
                                GRect xrect = new GRect(pblit.Left, pblit.Bottom,
                                    pshape.Bitmap.Width, pshape.Bitmap.Height);

                                comprect.Recthull(comprect, xrect);
                                compset.Add(components[pos]);
                                components.RemoveAt(pos);
                            }
                            else
                            {
                                pos++;
                            }
                        }

                        comprect.XMin /= subsample;
                        comprect.YMin /= subsample;
                        comprect.XMax = ((comprect.XMax + subsample) - 1) / subsample;
                        comprect.YMax = ((comprect.YMax + subsample) - 1) / subsample;
                        comprect.Intersect(comprect, rect);

                        if (comprect.Empty)
                        {
                            continue;
                        }

                        bm = new DjvuNet.Graphics.Bitmap();
                        bm.Init(comprect.Height, comprect.Width, 0);
                        bm.Grays = 1 + (subsample * subsample);

                        int rxmin = comprect.XMin * subsample;
                        int rymin = comprect.YMin * subsample;

                        for (int pos = 0; pos < compset.Count; ++pos)
                        {
                            int blitno = ((int)compset[pos]);
                            JB2Blit pblit = fgJb2.Blits[blitno];
                            JB2Shape pshape = fgJb2.GetShape(pblit.ShapeNumber);
                            bm.Blit(
                              pshape.Bitmap,
                              pblit.Left - rxmin,
                              pblit.Bottom - rymin,
                              subsample);
                        }

                        color.SetOffset(colorindex);
                        pm.Blit(
                          bm,
                          comprect.XMin - rect.XMin,
                          comprect.YMin - rect.YMin,
                          color);
                    }

                    return true;
                }

                // Three layer model.
                IInterWavePixelMap fgIWPixmap = ForegroundIWPixelMap;

                if (fgIWPixmap != null)
                {
                    GBitmap bm = GetBitmap(rect, subsample, 1, null);

                    if (bm != null && pm != null)
                    {
                        GPixmap fgPixmap = ForegroundPixelMap;
                        int w = fgPixmap.Width;
                        int h = fgPixmap.Height;
                        int red = ComputeRed(width, height, w, h);

                        //          if((red < 1) || (red > 12))
                        if (red < 1 || red > 16)
                            return false;
                        //
                        //          int supersample = (red <= subsample)
                        //            ? 1
                        //            : (red / subsample);
                        //          int wantedred = supersample * subsample;
                        //
                        //          if(red == wantedred)
                        //          {
                        //            pm.stencil(bm, fgPixmap, supersample, rect, gamma_correction);
                        //
                        //            return 1;
                        //          }
                        pm.Stencil(bm, fgPixmap, red, subsample, rect, gammaCorr);
                        return true;
                    }
                }
            }

            return false;
        }
Exemple #4
0
        /// <summary>
        /// Gets the background pixmap
        /// </summary>
        /// <param name="rect"></param>
        /// <param name="subSample"></param>
        /// <param name="gamma"></param>
        /// <param name="retval"></param>
        /// <returns></returns>
        public GPixmap GetBgPixmap(GRect rect, int subsample, double gamma, GPixmap retval)
        {
            Verify.SubsampleRange(subsample);

            GPixmap pMap = null;
            int width = Width;
            int height = Height;

            if (width <= 0 || height <= 0)
                return null;

            double gammaCorr = 1.0D;

            if (gamma > 0.0D && Gamma > 0)
            {
                gammaCorr = gamma / Gamma;
            }

            if (gammaCorr < 0.10000000000000001D)
            {
                gammaCorr = 0.10000000000000001D;
            }
            else if (gammaCorr > 10D)
            {
                gammaCorr = 10D;
            }

            IInterWavePixelMap bgIWPixmap = BackgroundIWPixelMap;

            if (bgIWPixmap != null)
            {
                int iwWidth = bgIWPixmap.Width;
                int iwHeight = bgIWPixmap.Height;

                if (iwWidth == 0 || iwHeight == 0)
                    return null;

                int red = ComputeRed(width, height, iwWidth, iwHeight);

                if (red < 1 || red > 12)
                    return null;

                if (subsample == red)
                {
                    pMap = bgIWPixmap.GetPixelMap(1, rect, retval);
                }
                else if (subsample == (2 * red))
                {
                    pMap = bgIWPixmap.GetPixelMap(2, rect, retval);
                }
                else if (subsample == (4 * red))
                {
                    pMap = bgIWPixmap.GetPixelMap(4, rect, retval);
                }
                else if (subsample == (8 * red))
                {
                    pMap = bgIWPixmap.GetPixelMap(8, rect, retval);
                }
                else if ((red * 4) == (subsample * 3))
                {
                    GRect xrect = new GRect();
                    xrect.Right = (int)Math.Floor(rect.Right * 4D / 3D);
                    xrect.Bottom = (int)Math.Floor(rect.Bottom * 4D / 3D);
                    xrect.Left = (int)Math.Ceiling((double)rect.Left * 4D / 3D);
                    xrect.Top = (int)Math.Ceiling((double)rect.Top * 4D / 3D);

                    GRect nrect = new GRect(0, 0, rect.Width, rect.Height);

                    if (xrect.Left > iwWidth)
                        xrect.Left = iwWidth;

                    if (xrect.Top > iwHeight)
                        xrect.Top = iwHeight;

                    GPixmap iwPMap = bgIWPixmap.GetPixelMap(1, xrect, null);
                    pMap = (retval != null) ? retval : new PixelMap();
                    pMap.Downsample43(iwPMap, nrect);
                }
                else
                {
                    int po2 = 16;

                    while (po2 > 1 && subsample < po2 * red)
                        po2 >>= 1;

                    int inw = ((iwWidth + po2) - 1) / po2;
                    int inh = ((iwHeight + po2) - 1) / po2;
                    int outw = ((width + subsample) - 1) / subsample;
                    int outh = ((height + subsample) - 1) / subsample;
                    PixelMapScaler mapScaler = new PixelMapScaler(inw, inh, outw, outh);

                    mapScaler.SetHorzRatio(red * po2, subsample);
                    mapScaler.SetVertRatio(red * po2, subsample);

                    GRect xrect = mapScaler.GetRequiredRect(rect);
                    GPixmap iwPMap = bgIWPixmap.GetPixelMap(po2, xrect, null);
                    pMap = (retval != null) ? retval : new PixelMap();

                    mapScaler.Scale(xrect, iwPMap, rect, pMap);
                }

                if (pMap != null && gammaCorr != 1.0D)
                {
                    pMap.ApplyGammaCorrection(gammaCorr);

                    for (int i = 0; i < 9; i++)
                        pMap.ApplyGammaCorrection(gammaCorr);
                }

                return pMap;
            }
            else
                return null;
        }