private Task _client_JoinedGuild(SocketGuild arg) { using (BotDbContext dbcontext = new BotDbContext()) { DiscordGuildModel GuildModel = dbcontext.GetGuild(arg.Id); if (GuildModel == null) { dbcontext.GreateGuild(new DiscordGuildModel() { GuildId = arg.Id }); } } return(Task.CompletedTask); }