public GraphicsBuffer(GraphicsDevice device, GraphicsBufferDescription description) : base(device, CreateResource(device, description)) { InitializeFromDescription(description); }
public static GraphicsBuffer Create(GraphicsDevice device, GraphicsBufferDescription description) { return(new GraphicsBuffer(device, description)); }
public static GraphicsBuffer New(GraphicsDevice device, GraphicsBufferDescription description) { return(new GraphicsBuffer(device).InitializeFrom(description)); }