public override void SetUp() { int rand = World.Rand(1, 3); World.LoadFile("map_0" + rand + ".txt"); DogSong.Play(); }
public override void TearDown() { Stdscr.Clear(); DogSong.Stop(); }
public override void SetUp() { lose1 = File.ReadAllText("lose_01.txt"); lose2 = File.ReadAllText("lose_02.txt"); DogSong.Lose(); }