public void InitializeFullCombination() { var player = new DiceRoller(); var dices = player.Roll(5); var combination = new DiceCombination(); combination.Add(dices.ToArray()); Assert.IsTrue(combination.Completed); }
public void InititializeNotFullCombination() { var player = new DiceRoller(); var dices = player.Roll(3); var combination = new DiceCombination(); combination.Add(dices.ToArray()); Assert.IsFalse(combination.Completed); Assert.AreEqual(combination.Dices.Count, 3); }
public void Write(DiceCombination dices, object every) { }