public PrintDebug ( string s ) : void | ||
s | string | The message |
Résultat | void |
private void OnConsoleAttached(DeveloperConsole dc) { Tick += OnTick; _player = Game.Player; _developerConsole = dc; _commandDispatcher = dc.CommandDispatcher; RegisterDefaultCommands(); dc.PrintDebug("DefaultCommands loaded successfully."); }
private void OnConsoleAttached(DeveloperConsole dc) { Tick += OnTick; _player = Game.Player; _developerConsole = dc; _commandDispatcher = dc.CommandDispatcher; RegisterDefaultCommands(); dc.PrintDebug("DefaultCommands loaded successfully."); }