Exemple #1
0
        public void AddNetworkNode(IServiceAddress address)
        {
            lock (stateLock) {
                IServiceAddress[] nodes;
                string            value = GetString(NetworkNodeList, null);
                if (value != null)
                {
                    nodes = ParseAddress(value);
                    int index = Array.BinarySearch(nodes, address);
                    if (index >= 0)
                    {
                        throw new ArgumentException("The address '" + address + "' is already present.");
                    }
                    IServiceAddress[] oldNodes = nodes;
                    nodes = new IServiceAddress[oldNodes.Length + 1];
                    Array.Copy(oldNodes, 0, nodes, 0, oldNodes.Length);
                    nodes[nodes.Length - 1] = address;
                }
                else
                {
                    nodes = new IServiceAddress[] { address };
                }

                StringBuilder sb = new StringBuilder();
                for (int i = 0; i < nodes.Length; i++)
                {
                    IServiceAddressHandler handler = ServiceAddresses.GetHandler(nodes[i]);
                    sb.Append(handler.ToString(nodes[i]));

                    if (i < nodes.Length - 1)
                    {
                        sb.Append(", ");
                    }
                }

                SetValue(NetworkNodeList, sb.ToString());
            }
        }
            public void Process(object state)
            {
                Socket socket = (Socket)state;

                Stream socket_in  = new NetworkStream(socket, FileAccess.Read);
                Stream socket_out = new NetworkStream(socket, FileAccess.Write);

                try {
                    // 30 minute timeout on proxy connections,
                    socket.SendTimeout = 30 * 60 * 1000;

                    // Wrap the input stream in a data and buffered input stream,
                    BufferedStream bin = new BufferedStream(socket_in, 1024);
                    BinaryReader   din = new BinaryReader(bin);

                    // Wrap the output stream in a data and buffered output stream,
                    BufferedStream bout = new BufferedStream(socket_out, 1024);
                    BinaryWriter   dout = new BinaryWriter(bout);

                    // Perform the handshake,
                    DateTime systemtime = DateTime.Now;
                    dout.Write(systemtime.ToUniversalTime().ToBinary());
                    dout.Flush();
                    long back = din.ReadInt64();
                    if (systemtime.ToUniversalTime().ToBinary() != back)
                    {
                        throw new IOException("Bad protocol request");
                    }
                    dout.Write("CloudB Proxy Service");
                    dout.Flush();
                    string net_password = din.ReadString();

                    // The connector to proxy commands via,
                    TcpServiceConnector connector = new TcpServiceConnector(net_password);

                    // The rest of the communication will be command requests;
                    while (true)
                    {
                        // Read the command,
                        char command = din.ReadChar();
                        if (command == '0')
                        {
                            // Close connection if we receive a '0' command char
                            dout.Close();
                            din.Close();
                            return;
                        }

                        int  addressCode = din.ReadInt32();
                        Type addressType = ServiceAddresses.GetAddressType(addressCode);
                        if (addressType == null || addressType != typeof(TcpServiceAddress))
                        {
                            throw new ApplicationException("Invalid address type.");
                        }

                        int    addressLength = din.ReadInt32();
                        byte[] addressBytes  = new byte[addressLength];
                        din.Read(addressBytes, 0, addressLength);

                        IServiceAddressHandler handler = ServiceAddresses.GetHandler(addressType);
                        TcpServiceAddress      address = (TcpServiceAddress)handler.FromBytes(addressBytes);
                        IEnumerable <Message>  request = service.MessageSerializer.Deserialize(din.BaseStream);

                        Message response;

                        // Proxy the command over the network,
                        if (command == 'a')
                        {
                            response = connector.Connect(address, ServiceType.Admin).Process(request);
                        }
                        else if (command == 'b')
                        {
                            response = connector.Connect(address, ServiceType.Block).Process(request);
                        }
                        else if (command == 'm')
                        {
                            response = connector.Connect(address, ServiceType.Manager).Process(request);
                        }
                        else if (command == 'r')
                        {
                            response = connector.Connect(address, ServiceType.Root).Process(request);
                        }
                        else
                        {
                            throw new IOException("Unknown command to proxy: " + command);
                        }

                        // Return the result,
                        service.MessageSerializer.Serialize(response, dout.BaseStream);
                        dout.Flush();
                    }
                } catch (SocketException e) {
                    if (e.ErrorCode == (int)SocketError.ConnectionReset)
                    {
                        // Ignore connection reset messages,
                    }
                } catch (IOException e) {
                    if (e is EndOfStreamException)
                    {
                        // Ignore this one oo,
                    }
                    else
                    {
                        service.Logger.Error("IO Error during connection input", e);
                    }
                } finally {
                    // Make sure the socket is closed before we return from the thread,
                    try {
                        socket.Close();
                    } catch (IOException e) {
                        service.Logger.Error("IO Error on connection close", e);
                    }
                }
            }