Exemple #1
0
		public static CompositeImage GetButtonImage(BubbleButton button, Size size)
		{
			CompositeImage image=null;
			if(button.Image!=null)
			{
				if(button.Image.Size==size || button.ImageLarge==null)
					image=new CompositeImage(button.Image,false,size);
				else if(button.ImageLarge!=null && (button.ImageLarge.Size==size || button.ImageLarge.Size.Height/size.Height<2))
					image=new CompositeImage(button.ImageLarge,false,size);
				else
					image=new CompositeImage(button.Image,false,size);
			}
			else if(button.ImageCached!=null)
			{
				if(button.ImageCached.Size==size || button.ImageLargeCached==null)
					image=new CompositeImage(button.ImageCached,false,size);
				else if(button.ImageLargeCached!=null && button.ImageLargeCached.Size.Height/size.Height<=2)
					image=new CompositeImage(button.ImageLargeCached,false,size);
				else
					image=new CompositeImage(button.ImageCached,false,size);
			}
//			else if(button.Icon!=null)
//			{
//				
//			}
			return image;
		}
Exemple #2
0
		/// <summary>
		/// Adds new item to the collection at specified location but it does not raise internal events.
		/// </summary>
		/// <param name="item">New item to add.</param>
		/// <param name="Position">Position to add item to.</param>
		internal void _Add(BubbleButton item, int Position)
		{
			m_IgnoreEvents=true;
			try
			{
				List.Insert(Position,item);
			}
			finally
			{
				m_IgnoreEvents=false;
			}
		}
Exemple #3
0
		/// <summary>
		/// Adds new item to the collection but it does not raise internal events.
		/// </summary>
		/// <param name="item">New item to add.</param>
		/// <returns>Index of newly added item.</returns>
		internal int _Add(BubbleButton item)
		{
			m_IgnoreEvents=true;
			int i=0;
			try
			{
				i=List.Add(item);
			}
			finally
			{
				m_IgnoreEvents=false;
			}
			return i;
		}
Exemple #4
0
		private int GetPreviousButtonIndex(BubbleButton[] buttons, int index)
		{
			int next=-1;
			for(int i=index-1;i>=0;i--)
			{
				if(buttons[i].Visible)
				{
					next=i;
					break;
				}
			}
			return next;
		}
Exemple #5
0
		private int GetNextButtonIndex(BubbleButton[] buttons, int index)
		{
			int next=-1;
			for(int i=index+1;i<buttons.Length;i++)
			{
				if(buttons[i].Visible)
				{
					next=i;
					break;
				}
			}
			return next;
		}
Exemple #6
0
 private void MouseUpMessage(MouseEventArgs e)
 {
     if (m_MouseDownButton != null)
     {
         BubbleButton button = m_MouseDownButton;
         Rectangle dispRect = button.DisplayRectangle;
         Rectangle magRect = button.MagnifiedDisplayRectangle;
         SetMouseDown(null);
         SetMouseOver(null);
         m_IgnoreMouseMove = true;
         this.RepaintAll();
         if (dispRect.Contains(e.X, e.Y) || magRect.Contains(e.X, e.Y))
             button.InvokeClick(eEventSource.Mouse, e.Button);
         m_IgnoreButtonMouseMove = button;
     }
 }
Exemple #7
0
 /// <summary>
 /// Called after new button is added to the Buttons collection.
 /// </summary>
 /// <param name="tab">Tab to which button was added.</param>
 /// <param name="button">Reference to the button added.</param>
 internal void OnButtonInserted(BubbleBarTab tab, BubbleButton button)
 {
     StopBubbleEffect();
     LayoutButtons();
     if (button.Shortcut != eShortcut.None)
     {
         m_HasShortcuts = true;
     }
     if (this.DesignMode)
     {
         this.RecalcLayout();
         this.Refresh();
     }
 }
Exemple #8
0
		/// <summary>
		/// Returns true if given item is contained by this collection.
		/// </summary>
		/// <param name="value">Item to test.</param>
		/// <returns>True if item is part of this collection otherwise false.</returns>
		public virtual bool Contains(BubbleButton value) 
		{
			return List.Contains(value);
		}
Exemple #9
0
		/// <summary>
		/// Inserts new item at the specified position.
		/// </summary>
		/// <param name="index">Position to insert item at.</param>
		/// <param name="item">Item to insert.</param>
		public virtual void Insert(int index, BubbleButton item) 
		{
			this.Add(item,index);
		}
Exemple #10
0
		/// <summary>
		/// Adds new item to the collection.
		/// </summary>
		/// <param name="item">New item to add.</param>
		/// <returns>Index of newly added item.</returns>
		public virtual int Add(BubbleButton item)
		{
			return Add(item,-1);
		}
Exemple #11
0
        internal void DragCancel()
        {
            if (!m_DragInProgress)
                return;

            if (m_DragTab != null)
            {
                if (m_DragTabOriginalIndex >= 0)
                {
                    this.Tabs.Remove(m_DragTab);
                    this.Tabs.Insert(m_DragTabOriginalIndex, m_DragTab);
                    this.RecalcLayout();
                    this.Refresh();
                }
                m_DragTab = null;
                m_DragTabOriginalIndex = -1;
            }
            else if (m_DragButton != null)
            {
                if (m_DragButtonOriginalIndex >= 0)
                {
                    if (m_DragButton.Parent != null)
                        m_DragButton.Parent.Buttons.Remove(m_DragButton);
                    if (m_DragTabOriginalIndex >= 0 && m_DragTabOriginalIndex != this.Tabs.IndexOf(m_DragButton.Parent))
                    {
                        this.Tabs[m_DragTabOriginalIndex].Buttons.Insert(m_DragButtonOriginalIndex, m_DragButton);
                    }
                    else
                        this.Tabs[m_DragTabOriginalIndex].Buttons.Insert(m_DragButtonOriginalIndex, m_DragButton);
                    m_DragButtonOriginalIndex = -1;
                    m_DragTabOriginalIndex = -1;
                    m_DragButton = null;
                    this.RecalcLayout();
                    this.Refresh();
                }
            }

            m_DragInProgress = false;
        }
Exemple #12
0
        public void DragMouseUp(Point mousePosition)
        {
            if (m_DragTab != null)
            {
                BubbleBarTab tab = GetTabAt(mousePosition);
                if (tab != m_DragTab)
                {
                    DragCancel();
                }
                else
                {
                    m_DragTab = null;
                    m_DragTabOriginalIndex = -1;
                }
            }
            else if (m_DragButton != null)
            {
                BubbleButton button = GetButtonAt(mousePosition);
                if (button != m_DragButton)
                    DragCancel();
                else
                {
                    m_DragButton = null;
                    m_DragTabOriginalIndex = -1;
                    m_DragButtonOriginalIndex = -1;
                }
            }

            m_DragInProgress = false;
        }
Exemple #13
0
        public void StartDrag(BubbleButton button)
        {
            if (m_DragInProgress)
                return;

            m_DragInProgress = true;
            m_DragButton = button;
            Cursor.Current = Cursors.Hand;
        }
Exemple #14
0
 private void SetSelectedTab(BubbleBarTab tab, eEventSource source, bool bCanCancel)
 {
     if (TabChanging != null)
     {
         BubbleBarTabChangingEventArgs e = new BubbleBarTabChangingEventArgs();
         e.CurrentTab = m_SelectedTab;
         e.NewTab = tab;
         e.Source = source;
         TabChanging(this, e);
         if (e.Cancel && bCanCancel) return;
     }
     m_SelectedTab = tab;
     m_IgnoreButtonMouseMove = null;
     this.LayoutButtons();
     this.RepaintAll();
 }
Exemple #15
0
 private void OnSelectedTabChanged()
 {
     StopBubbleEffect();
     m_IgnoreButtonMouseMove = null;
     LayoutButtons();
     this.Refresh();
 }
Exemple #16
0
        private void AnimateButton(BubbleButton button, Point mousePosition, bool animateGrow)
        {
            if (m_AnimationTime <= 0 || m_Animation || m_SelectedTab == null || !m_AnimationEnabled)
                return;

            m_Animation = true;
            try
            {
                m_ContentManager.MouseOverIndex = m_SelectedTab.Buttons.IndexOf(button);
                bool animate = true;
                int totalSteps = m_ImageSizeLarge.Width - m_ImageSizeNormal.Width;
                int step = 1;
                int current = m_ImageSizeNormal.Width + step;
                if (!animateGrow)
                    current = m_ImageSizeLarge.Width - step;

                Rectangle displayRectangle = GetButtonDisplayArea();

                IBlock[] blocks = new IBlock[m_SelectedTab.Buttons.Count];
                m_SelectedTab.Buttons.CopyTo(blocks);

                DateTime start = DateTime.Now;
                TimeSpan stepDuration = TimeSpan.MinValue;

                while (animate)
                {
                    DateTime stepStart = DateTime.Now;

                    float multi = (float)current / (float)m_ImageSizeNormal.Width;
                    Size bubbleSize = new Size((int)((float)m_ImageSizeNormal.Width * multi), (int)((float)m_ImageSizeNormal.Height * multi));
                    BubbleFactors factors = this.GetBubbleFactors(button.DisplayRectangle, mousePosition, bubbleSize);
                    m_ContentManager.Factor1 = factors.Factor1;
                    m_ContentManager.Factor2 = factors.Factor2;
                    m_ContentManager.Factor3 = factors.Factor3;
                    m_ContentManager.Factor4 = factors.Factor4;
                    m_ContentManager.BubbleSize = bubbleSize;
                    m_ContentManager.MouseOverPosition = factors.x;
                    m_ContentManager.Layout(displayRectangle, blocks, m_ButtonLayoutManager);
                    this.RepaintAll();

                    stepDuration = DateTime.Now.Subtract(stepStart);
                    step = (int)((float)totalSteps * ((float)stepDuration.TotalMilliseconds / (float)m_AnimationTime));
                    if (step <= 0)
                    {
                        int diff = (int)(m_AnimationTime / Math.Max((float)stepDuration.TotalMilliseconds, (float)1) / totalSteps);
                        if (diff <= 0)
                            diff = (int)stepDuration.TotalMilliseconds;
                        System.Threading.Thread.Sleep(diff);
                        step = 1;
                    }
                    if (animateGrow)
                        current += step;
                    else
                        current -= step;
                    totalSteps -= step;
                    if (totalSteps <= 0 || DateTime.Now.Subtract(start).TotalMilliseconds >= m_AnimationTime)
                        break;
                }
            }
            finally
            {
                m_Animation = false;
            }
        }
Exemple #17
0
 /// <summary>
 /// Called when Visible property of Button has changed.
 /// </summary>
 /// <param name="button">Button affected.</param>
 internal void OnButtonVisibleChanged(BubbleButton button)
 {
     LayoutButtons();
 }
Exemple #18
0
		/// <summary>
		/// Performs layout of the content block.
		/// </summary>
		/// <param name="containerBounds">Container bounds to layout content blocks in.</param>
		/// <param name="contentBlocks">Content blocks to layout.</param>
		/// <param name="blockLayout">Block layout manager that resizes the content blocks.</param>
		/// <returns>The bounds of the content blocks within the container bounds.</returns>
		public override Rectangle Layout(Rectangle containerBounds,IBlock[] contentBlocks,BlockLayoutManager blockLayout)
		{
			if(contentBlocks.Length==0)
				return Rectangle.Empty;

			if(m_MouseOverIndex==-1)
			{
				return base.Layout(containerBounds,contentBlocks,blockLayout);
			}

			BubbleButton[] buttons=new BubbleButton[contentBlocks.Length];
			contentBlocks.CopyTo(buttons,0);

			int x=0,y=0;
			if(this.ContentOrientation==eContentOrientation.Horizontal)
			{
				buttons[m_MouseOverIndex].SetMagnifiedDisplayRectangle(new Rectangle(m_MouseOverPosition,GetY(containerBounds,m_BubbleSize.Height),m_BubbleSize.Width,m_BubbleSize.Height));
				x=m_MouseOverPosition;
			}
			else
			{
				buttons[m_MouseOverIndex].SetMagnifiedDisplayRectangle(new Rectangle(GetX(containerBounds,m_BubbleSize.Width),m_MouseOverPosition,m_BubbleSize.Width,m_BubbleSize.Height));
				y=m_MouseOverPosition;
			}

			int growthWidth=m_BubbleSize.Width-contentBlocks[0].Bounds.Width;
			int growthHeight=m_BubbleSize.Height-contentBlocks[0].Bounds.Height;

			// Apply factor 2
			int index=GetPreviousButtonIndex(buttons,m_MouseOverIndex);
			if(index>=0)
				SetFactorPrevious(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor2,ref x, ref y);
			
			// Apply factor 1
			index=GetPreviousButtonIndex(buttons,index);
			if(index>=0)
				SetFactorPrevious(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor1,ref x, ref y);

			if(this.ContentOrientation==eContentOrientation.Horizontal)
			{
				while(index>=0)
				{
					index=GetPreviousButtonIndex(buttons,index);
					if(index>=0)
					{
						x-=(buttons[index].DisplayRectangle.Width+this.BlockSpacing);
						buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(x,buttons[index].DisplayRectangle.Y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));	
					}
				}
				x=m_MouseOverPosition+m_BubbleSize.Width+this.BlockSpacing;
			}
			else
			{
				while(index>=0)
				{
					index=GetPreviousButtonIndex(buttons,index);
					if(index>=0)
					{
						y-=(buttons[index].DisplayRectangle.Height+this.BlockSpacing);
						buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(buttons[index].DisplayRectangle.X,y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
					}
				}

				y=m_MouseOverPosition+m_BubbleSize.Height+this.BlockSpacing;
			}
			
			// Apply factor 3
			index=GetNextButtonIndex(buttons,m_MouseOverIndex);
			if(index>=0)
				SetFactorNext(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor3,ref x, ref y);

			// Apply factor 4
			if(index==-1) index=m_MouseOverIndex;
			index=GetNextButtonIndex(buttons,index);
			if(index>=0)
				SetFactorNext(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor4,ref x, ref y);
			
			if(this.ContentOrientation==eContentOrientation.Horizontal)
			{
				while(index>=0)
				{
					index=GetNextButtonIndex(buttons,index);
					if(index>=0)
					{
						buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(x,buttons[index].DisplayRectangle.Y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
						x+=(buttons[index].DisplayRectangle.Width+this.BlockSpacing);
					}
				}
			}
			else
			{
				while(index>=0)
				{
					index=GetNextButtonIndex(buttons,index);
					if(index>=0)
					{
						buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(buttons[index].DisplayRectangle.X,y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
						y+=(buttons[index].DisplayRectangle.Height+this.BlockSpacing);
					}
				}
			}

			if(buttons.Length==1)
				return buttons[0].MagnifiedDisplayRectangle;
			
			return Rectangle.Union(buttons[0].MagnifiedDisplayRectangle,buttons[buttons.Length-1].MagnifiedDisplayRectangle);
		}
Exemple #19
0
		/// <summary>
		/// Removes an item without raising internal events.
		/// </summary>
		/// <param name="item">Item to remove.</param>
		internal void _Remove(BubbleButton item)
		{
			m_IgnoreEvents=true;
			try{List.Remove(item);}
			finally{m_IgnoreEvents=false;}
		}
Exemple #20
0
 /// <summary>
 /// Invokes ButtonClick event on the control.
 /// </summary>
 /// <param name="button">Reference to the button that was clicked.</param>
 internal void InvokeButtonClick(BubbleButton button, ClickEventArgs e)
 {
     if (ButtonClick != null)
         ButtonClick(button, e);
 }
Exemple #21
0
		/// <summary>
		/// Adds new item to the collection at specified location.
		/// </summary>
		/// <param name="item">New item to add.</param>
		/// <param name="Position">Position to insert item at. Position of -1 will append the item to the end of the collection.</param>
		/// <returns>Index of the newly added item.</returns>
		public virtual int Add(BubbleButton item, int Position)
		{
			int iRet=Position;
			
			if(Position>=0)
				List.Insert(Position,item);
			else
				iRet=List.Add(item);

			return iRet;
		}
Exemple #22
0
        /// <summary>
        /// Internal processing of MouseMove event.
        /// </summary>
        /// <param name="e">Move move event arguments.</param>
        internal void MouseMoveMessage(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            if (m_IgnoreMouseMove)
            {
                m_IgnoreMouseMove = false;
                return;
            }

            bool bRefresh = false;

            Point mousePosition = new Point(e.X, e.Y);
            BubbleButton mouseOver = GetButtonAt(mousePosition.X, mousePosition.Y);
            if (mouseOver != null && mouseOver == m_IgnoreButtonMouseMove)
                return;
            else if (mouseOver == null)
                m_IgnoreButtonMouseMove = null;

            if (mouseOver != null)
            {
                if (m_MouseOverButton == null)
                {
                    CreateOverlay();
                    // Set to enable painting of magnified buttons...
                    m_MouseOverButton = mouseOver;
                    AnimateButton(mouseOver, mousePosition, true);
                    m_MouseOverButton = null;
                }

                if (m_AnimationEnabled)
                {
                    BubbleFactors factors = this.GetBubbleFactors(mouseOver.DisplayRectangle, mousePosition);
                    m_ContentManager.Factor1 = factors.Factor1;
                    m_ContentManager.Factor2 = factors.Factor2;
                    m_ContentManager.Factor3 = factors.Factor3;
                    m_ContentManager.Factor4 = factors.Factor4;
                    m_ContentManager.BubbleSize = m_ImageSizeLarge;
                    m_ContentManager.MouseOverPosition = factors.x;
                    m_ContentManager.MouseOverIndex = mouseOver.Parent.Buttons.IndexOf(mouseOver);
                    this.LayoutButtons();
                    bRefresh = true;
                    m_LastMouseOverPosition = mousePosition;
                }
            }

            if (m_MouseOverTab != null || m_TabsBounds.Contains(mousePosition))
            {
                BubbleBarTab tab = GetTabAt(mousePosition);
                SetMouseOverTab(tab);
            }

            if (m_MouseOverButton != mouseOver)
            {
                SetMouseOver(mouseOver);
                bRefresh |= true;
            }

            if (m_MouseOverButton != mouseOver && e.Button == MouseButtons.Left)
            {
                SetMouseDown(mouseOver);
                bRefresh |= true;
            }

            // Make sure that cursor did not escape while animation was going on...
            if (m_MouseOverButton != null)
            {
                Point p = Control.MousePosition;
                if (m_Overlay != null)
                    p = m_Overlay.PointToClient(p);
                else
                    p = this.PointToClient(p);
                mouseOver = GetButtonAt(p.X, p.Y);
                if (mouseOver != m_MouseOverButton)
                {
                    SetMouseOver(mouseOver);
                    bRefresh |= true;
                }
            }

            if (bRefresh)
                this.RepaintAll();
        }
Exemple #23
0
		/// <summary>
		/// Returns index of an item.
		/// </summary>
		/// <param name="value">Item to return index for.</param>
		/// <returns>Item at the specified position.</returns>
		public virtual int IndexOf(BubbleButton value) 
		{
			return List.IndexOf(value);
		}
Exemple #24
0
		/// <summary>
		/// Adds array of the items to the collection.
		/// </summary>
		/// <param name="items">Array of items to add.</param>
		public virtual void AddRange(BubbleButton[] items)
		{
			foreach(BubbleButton item in items)
			{
				this.Add(item);
			}
		}
Exemple #25
0
		/// <summary>
		/// Removes an item from the collection.
		/// </summary>
		/// <param name="item">Item to remove.</param>
		public virtual void Remove(BubbleButton item) 
		{
			List.Remove(item);
		}
Exemple #26
0
 /// <summary>
 /// Called after specified button has been removed.
 /// </summary>
 /// <param name="tab">Tab from which button was removed.</param>
 /// <param name="button">Button that was removed.</param>
 internal void OnButtonRemoved(BubbleBarTab tab, BubbleButton button)
 {
     StopBubbleEffect();
     if (m_HasShortcuts && !this.IsDisposed)
         RefreshHasShortcut();
     if (this.DesignMode)
     {
         this.RecalcLayout();
         this.Refresh();
     }
 }
Exemple #27
0
		/// <summary>
		/// Copy the collection to the array.
		/// </summary>
		/// <param name="array">Array to copy collection to.</param>
		/// <param name="index">The zero-based relative index in array at which copying begins.</param>
		public virtual void CopyTo(BubbleButton[] array, int index) 
		{
			List.CopyTo(array, index);
		}
Exemple #28
0
		/// <summary>
		/// Called after specified button has been removed.
		/// </summary>
		/// <param name="button">Button that was removed.</param>
		internal void OnButtonRemoved(BubbleButton button)
		{
			if(m_Parent!=null)
				m_Parent.OnButtonRemoved(this,button);
		}
Exemple #29
0
		private void SetFactorNext(Rectangle containerBounds, BubbleButton button, int growthWidth, int growthHeight, float factor, ref int x, ref int y)
		{
			int w=(int)(button.DisplayRectangle.Width+growthWidth*factor);
			int h=(int)(button.DisplayRectangle.Height+growthHeight*factor);
			if(this.ContentOrientation==eContentOrientation.Horizontal)
			{
				button.SetMagnifiedDisplayRectangle(new Rectangle(x,GetY(containerBounds,h),w,h));
				x+=(w+this.BlockSpacing);
			}
			else
			{
				button.SetMagnifiedDisplayRectangle(new Rectangle(GetX(containerBounds,w),y,w,h));
				y+=(h+this.BlockSpacing);
			}
		}
Exemple #30
0
        /// <summary>
        /// Internal processing for MouseLeave event.
        /// </summary>
        /// <param name="e">Event arguments</param>
        internal void MouseLeaveMessage(EventArgs e)
        {
            Point p = Point.Empty;
            if (m_MouseOverButton != null && m_Overlay != null)
                p = m_Overlay.PointToClient(Control.MousePosition);
            else
                p = this.PointToClient(Control.MousePosition);

            bool bRepaint = false;
            BubbleButton buttonAt = GetButtonAt(p.X, p.Y);

            if (m_MouseDownButton != null && buttonAt == null)
            {
                SetMouseDown(null);
                bRepaint = true;
            }

            SetMouseOverTab(null);

            if (bRepaint)
                this.RepaintAll();
            StartMouseLeaveTimer();
            m_IgnoreButtonMouseMove = null;
        }