public GameLogic() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.IsFullScreen = false; graphics.PreferredBackBufferHeight = 800; graphics.PreferredBackBufferWidth = 1600; Desktopplayer = new DesktopPlayer(new Vector2(0,0), Color.Black); player1 = new PlayerAdapter(Desktopplayer, new Vector2(0,0), Color.Black);//creates an instance of the desktopplayer }
public PlayerAdapter(DesktopPlayer newPlayer, Vector2 position, Color color) { thePlayer = newPlayer; }