static void Main(string[] args) { //Builder Pattern Director director = new Director(); IBuilder builderA = new BuilderA(); director.Constractor(builderA); //Singleton Pattern SingletonData singletonData = SingletonData.Instance(); SingletonData singletonData2 = SingletonData.Instance(); //Factory Pattern var position = Factory.Get(1); Console.WriteLine(position.Title); //Facade Pattern var shapeCreator = new ShapeCreatorFacade(); shapeCreator.DrawCircle(); shapeCreator.DrawRectangle(); shapeCreator.DrawSquare(); Console.ReadKey(); }
public static SingletonData Instance() { if (_instance == null) { lock (mutex) { if (_instance == null) { _instance = new SingletonData(); } } } return(_instance); }