/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
        public static void ReadValues(this CharacterEquippedTable source, System.Data.IDataRecord dataRecord)
        {
            System.Int32 i;

            i = dataRecord.GetOrdinal("character_id");

            source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("item_id");

            source.ItemID = (DemoGame.ItemID)(DemoGame.ItemID) dataRecord.GetInt32(i);

            i = dataRecord.GetOrdinal("slot");

            source.Slot = (DemoGame.EquipmentSlot)(DemoGame.EquipmentSlot) dataRecord.GetByte(i);
        }
Exemple #2
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        /// <summary>
        /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this
        /// object's properties. Unlike ReadValues(), this method not only doesn't require
        /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in
        /// the <see cref="IDataReader"/> to be a defined field for the table this class represents.
        /// Because of this, you need to be careful when using this method because values
        /// can easily be skipped without any indication.
        /// </summary>
        /// <param name="source">The object to add the extension method to.</param>
        /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param>
        public static void TryReadValues(this CharacterEquippedTable source, IDataRecord dataRecord)
        {
            for (var i = 0; i < dataRecord.FieldCount; i++)
            {
                switch (dataRecord.GetName(i))
                {
                case "character_id":
                    source.CharacterID = (CharacterID)dataRecord.GetInt32(i);
                    break;

                case "item_id":
                    source.ItemID = (ItemID)dataRecord.GetInt32(i);
                    break;

                case "slot":
                    source.Slot = (EquipmentSlot)dataRecord.GetByte(i);
                    break;
                }
            }
        }