Exemple #1
0
        public Form1()
        {
            Geometries = new List <Geometry>();
            InitializeComponent();
            colorPanel.BackColor       = colorDialog1.Color;
            countLabels.Text           = Geometries.Count().ToString();
            gridSizeTextBox.Text       = GridSize.ToString();
            GeometriesListBox.DrawMode = DrawMode.OwnerDrawFixed;

            //  Get the OpenGL object, for quick access.
            OpenGL gl = openGLControl1.OpenGL;

            //  A bit of extra initialisation here, we have to enable textures.
            gl.Enable(OpenGL.GL_TEXTURE_2D);

            //  Create our texture object from a file. This creates the texture for OpenGL.
            tex = new Texture();
            //tex.Create(gl, "D:\\a.bmp");
        }