void Start() { if (ps.personalityChoice.val != ps.personalityChoice.defaultVal) { personality = personas.GetPersonality(ps.personalityChoice.val); } else { ps.personalityChoice.SetVal(personas.GetRandomPersonality().name); } }
public void SetPersonality(string name) { if (personality != null) { personality.Unload(); } personality = personas.GetPersonality(name); personality.Load(); }