public void Start() { Slice.Reset(); mouseMovement = new Command(CheckMouse).Add(new MouseMovementTrigger()); mouseLeftClick = new Command(StartSlice).Add(new MousePositionTrigger()); score = new Score(); hud.Reset(); hud.Show(); IsActive = true; Start<GameLogic>(); IsPaused = false; pauseCommand = new Command(SwitchPause).Add(new KeyTrigger(Key.Space)); pauseMouseCommand = new Command(SwitchPause).Add(new MouseButtonTrigger(MouseButton.Right)); }
public GameOverEventArgs(Score score) { Score = score; }