Exemple #1
0
 public Dynamics(World world, Vector2 pos, Vector2 size, Texture2D tex)
     : base(world)
 {
     m_pos = pos;
     m_size = size;
     m_tex = tex;
 }
Exemple #2
0
 static void Main()
 {
     using (var game = new World())
         game.Run();
 }
Exemple #3
0
 public Player1(World world, Vector2 pos, Vector2 size, Texture2D tex)
     : base(world, pos, size, tex)
 {
 }
Exemple #4
0
 public Entity(World world)
 {
     m_world = world;
 }