private static Picture CreateANewDefaultImage(Vector2D position) { var material = ContentExtensions.CreateDefaultMaterial2D(); var newSprite = new Picture(new Theme(), material, Rectangle.FromCenter(position, new Size(0.05f))); newSprite.Set(BlendMode.Normal); return newSprite; }
private static Picture CreateANewDefaultImage(Vector2D position) { var costumImage = CreateDefaultImage(); var material = new Material(ContentLoader.Load<Shader>(Shader.Position2DColorUV), costumImage, costumImage.PixelSize); var newSprite = new Picture(new Theme(), material, Rectangle.FromCenter(position, new Size(0.05f))); newSprite.Set(BlendMode.Normal); return newSprite; }