private static void UpdatePositionAndOrientation(Entity3D entity, PhysicsBody physicsBody)
		{
			entity.Position = physicsBody.Position;
			entity.Orientation = physicsBody.GetOrientation();
		}
 private static void UpdatePositionAndOrientation(Entity3D entity, PhysicsBody physicsBody)
 {
     entity.Position    = physicsBody.Position;
     entity.Orientation = physicsBody.GetOrientation();
 }