public static double Distance(Point3D x, Point3D y) { double xd = y.X - x.X; double yd = y.Y - x.Y; double zd = y.Z - x.Z; return Math.Sqrt(xd * xd + yd * yd + zd * zd); }
public static List<Point3D> LoadPath() { StreamReader reader = new StreamReader(@"..\..\input.txt"); List<Point3D> paths = new List<Point3D>(); using (reader) { string line; while ((line = reader.ReadLine()) != null) { string[] data =line.Split('|'); Point3D temp = new Point3D(double.Parse(data[0]), double.Parse(data[1]),double.Parse(data[2])); paths.Add(temp); } } return paths; }
static void Main() { Console.WriteLine("First to test the paths:"); Point3D a = new Point3D(2, -5, 3.5); Point3D b = new Point3D(-2, 25, 4.8); Console.WriteLine("Creating 2 point and print them:"); Console.WriteLine(a); Console.WriteLine(b); Console.WriteLine("Here is the static start: " + Point3D.PrintZero()); Console.WriteLine("The distance between these two points is: " + StatisClass.Distance(a, b)); Console.WriteLine("Read 4 points from txt and displaying them:"); Path myPath = new Path(PathStorage.LoadPath()); Console.WriteLine(myPath[0].ToString()); Console.WriteLine(myPath[1].ToString()); Console.WriteLine(myPath[2].ToString()); Console.WriteLine(myPath[3].ToString()); Console.WriteLine("And now save them to output.txt"); PathStorage.SavePath(myPath); Console.WriteLine(); Console.WriteLine("Now to test the Generic list. Create new list with size 2 and add two itens"); GenericList<int> list = new GenericList<int>(2); list.Add(85); list.Add(12); Console.WriteLine(list); Console.WriteLine("Add one more item and let the list expand:"); list.Add(-5); Console.WriteLine(list); Console.WriteLine("Print element at index 2: " + list[2]); list.RemoveAt(1); Console.WriteLine("Remove elemect at index 1: " + list); list.InsertAt(1, 99); Console.WriteLine("Insert elemect at index 1: " + list); Console.WriteLine("99 is which what index in the list: " + list.IndexOf(99)); Console.WriteLine("Smallest element in the list is: " + list.Min()); Console.WriteLine("Biggest element in the list is: " + list.Max()); list.Clear(); Console.WriteLine("Clearing the list." + list); Console.WriteLine("Now to test the matrixes: creating two matrixes: { 4, 3 }, { 2, 1 } and { 2, 1 }, { 4, 3 }, and them executing the 3 operations:"); Matrix<int> firstMatrix = new Matrix<int>(2, 2); Matrix<int> secondMatrix = new Matrix<int>(2, 2); int[,] sMatrix = new int[,] { { 4, 3 }, { 2, 1 } }; int[,] cMatrix = new int[,] { { 2, 1 }, { 4, 3 } }; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { firstMatrix[row, col] = sMatrix[row, col]; secondMatrix[row, col] = cMatrix[row, col]; } } Console.WriteLine("Addition:"); Matrix<int> newOne = firstMatrix + secondMatrix; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { Console.Write(newOne[row,col] + " "); } Console.WriteLine(); } Console.WriteLine("Subtraction:"); newOne = firstMatrix - secondMatrix; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { Console.Write(newOne[row, col] + " "); } Console.WriteLine(); } Console.WriteLine("Multiplication:"); newOne = firstMatrix * secondMatrix; for (int row = 0; row < 2; row++) { for (int col = 0; col < 2; col++) { Console.Write(newOne[row, col] + " "); } Console.WriteLine(); } Console.WriteLine("Atributes:"); Type type = typeof(Test); object[] attr = type.GetCustomAttributes(false); foreach (VersionAttribute item in attr) { Console.WriteLine(item.Version); } }
public void AddPoint(Point3D point) { SimpleValidator.CheckNull(point, "Point"); pointSequence.Push(point); }
static Point3D() { o = new Point3D(0, 0, 0); }