private void CreatePlayer()
        {
            Entity player = new Entity("Player")
                            .AddComponent(new Transform2D()
            {
                X         = WaveServices.ViewportManager.VirtualWidth / 2f,
                Y         = WaveServices.ViewportManager.VirtualHeight * 0.75f,
                Origin    = Vector2.Center,
                DrawOrder = 0,
            })
                            .AddComponent(new PerPixelCollider("Content/PlayerCollider.wpk", 0.5f))
                            .AddComponent(new PlayerBehavior(this.gameplayBehavior))
                            .AddComponent(new Sprite("Content/Player.wpk"))
                            .AddComponent(new SpriteRenderer(DefaultLayers.Alpha));

            EntityManager.Add(player);

            // Bullet Manager
            BulletManager bulletManager = new BulletManager(this.gameplayBehavior);

            EntityManager.Add(bulletManager);

            this.gameplayBehavior.Player = player;

            // Left Joystick
            RectangleF leftArea = new RectangleF(WaveServices.ViewportManager.LeftEdge,
                                                 WaveServices.ViewportManager.TopEdge,
                                                 WaveServices.ViewportManager.VirtualWidth / 2f + Math.Abs(WaveServices.ViewportManager.LeftEdge),
                                                 WaveServices.ViewportManager.VirtualHeight + Math.Abs(WaveServices.ViewportManager.TopEdge));
            var leftJoystick = new Joystick("leftJoystick", leftArea);

            EntityManager.Add(leftJoystick);

            // Right Joystick
            RectangleF rightArea = new RectangleF(WaveServices.ViewportManager.VirtualWidth / 2,
                                                  WaveServices.ViewportManager.TopEdge,
                                                  WaveServices.ViewportManager.VirtualWidth / 2f + Math.Abs(WaveServices.ViewportManager.LeftEdge),
                                                  WaveServices.ViewportManager.VirtualHeight + Math.Abs(WaveServices.ViewportManager.TopEdge));
            var fireButton = new FireButton("fireButton", rightArea);

            EntityManager.Add(fireButton);
        }
Exemple #2
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        private void CreatePlayer()
        {
            Entity player = new Entity("Player")
                .AddComponent(new Transform2D()
                {
                    X = WaveServices.ViewportManager.VirtualWidth / 2f,
                    Y = WaveServices.ViewportManager.VirtualHeight * 0.75f,
                    Origin = Vector2.Center,
                    DrawOrder = 0,
                })
                .AddComponent(new PerPixelCollider("Content/PlayerCollider.wpk", 0.5f))
                .AddComponent(new PlayerBehavior(this.gameplayBehavior))
                .AddComponent(new Sprite("Content/Player.wpk"))
                .AddComponent(new SpriteRenderer(DefaultLayers.Alpha));

            EntityManager.Add(player);

            // Bullet Manager
            BulletManager bulletManager = new BulletManager(this.gameplayBehavior);
            EntityManager.Add(bulletManager);

            this.gameplayBehavior.Player = player;

            // Left Joystick
            RectangleF leftArea = new RectangleF(WaveServices.ViewportManager.LeftEdge,
                                                  WaveServices.ViewportManager.TopEdge,
                                                  WaveServices.ViewportManager.VirtualWidth / 2f  + Math.Abs(WaveServices.ViewportManager.LeftEdge),
                                                  WaveServices.ViewportManager.VirtualHeight + Math.Abs(WaveServices.ViewportManager.TopEdge));
            var leftJoystick = new Joystick("leftJoystick", leftArea);
            EntityManager.Add(leftJoystick);

            // Right Joystick
            RectangleF rightArea = new RectangleF(WaveServices.ViewportManager.VirtualWidth / 2,
                                                  WaveServices.ViewportManager.TopEdge,
                                                  WaveServices.ViewportManager.VirtualWidth / 2f + Math.Abs(WaveServices.ViewportManager.LeftEdge),
                                                  WaveServices.ViewportManager.VirtualHeight + Math.Abs(WaveServices.ViewportManager.TopEdge));
            var fireButton = new FireButton("fireButton", rightArea);
            EntityManager.Add(fireButton);
        }