public static a findMin <a>(BinomialHeap <a> _arg1) { BinomialHeap <a> binomialHeap = _arg1; FSharpList <RankedTree <a> > heap = binomialHeap.Heap; return(BinomialHeap.root <a>(BinomialHeap.removeMinTree <a>(binomialHeap.Comparer, heap).Item1)); }
public static FSharpList <RankedTree <a> > insertTree <a>(IComparer <a> comparer, RankedTree <a> t, FSharpList <RankedTree <a> > ts) { while (true) { FSharpList <RankedTree <a> > fsharpList1 = ts; if (fsharpList1.get_TailOrNull() != null) { FSharpList <RankedTree <a> > fsharpList2 = fsharpList1; FSharpList <RankedTree <a> > tailOrNull = fsharpList2.get_TailOrNull(); RankedTree <a> headOrDefault = fsharpList2.get_HeadOrDefault(); if (BinomialHeap.rank <a>(t) >= BinomialHeap.rank <a>(headOrDefault)) { IComparer <a> comparer1 = comparer; RankedTree <a> rankedTree = BinomialHeap.link <a>(comparer, t, headOrDefault); ts = tailOrNull; t = rankedTree; comparer = comparer1; } else { goto label_3; } } else { break; } } return(FSharpList <RankedTree <a> > .Cons(t, FSharpList <RankedTree <a> > .get_Empty())); label_3: return(FSharpList <RankedTree <a> > .Cons(t, ts)); }
internal static Tuple <RankedTree <a>, FSharpList <RankedTree <a> > > removeMinTree <a>(IComparer <a> comparer, FSharpList <RankedTree <a> > heap) { FSharpList <RankedTree <a> > fsharpList1 = heap; if (fsharpList1.get_TailOrNull() == null) { throw new InvalidOperationException("The heap is empty."); } FSharpList <RankedTree <a> > fsharpList2 = fsharpList1; if (fsharpList2.get_TailOrNull().get_TailOrNull() == null) { return(new Tuple <RankedTree <a>, FSharpList <RankedTree <a> > >(fsharpList2.get_HeadOrDefault(), FSharpList <RankedTree <a> > .get_Empty())); } FSharpList <RankedTree <a> > tailOrNull = fsharpList2.get_TailOrNull(); RankedTree <a> headOrDefault = fsharpList2.get_HeadOrDefault(); Tuple <RankedTree <a>, FSharpList <RankedTree <a> > > tuple = BinomialHeap.removeMinTree <a>(comparer, tailOrNull); FSharpList <RankedTree <a> > fsharpList3 = tuple.Item2; RankedTree <a> rankedTree = tuple.Item1; FSharpChoice <Unit, Unit, Unit> fsharpChoice = BinomialHeap.LTGTEQ(comparer.Compare(BinomialHeap.root <a>(headOrDefault), BinomialHeap.root <a>(rankedTree))); if (fsharpChoice is FSharpChoice <Unit, Unit, Unit> .Choice1Of3 || fsharpChoice is FSharpChoice <Unit, Unit, Unit> .Choice3Of3) { return(new Tuple <RankedTree <a>, FSharpList <RankedTree <a> > >(headOrDefault, tailOrNull)); } return(new Tuple <RankedTree <a>, FSharpList <RankedTree <a> > >(rankedTree, FSharpList <RankedTree <a> > .Cons(headOrDefault, fsharpList3))); }
public override sealed bool Equals(object obj) { BinomialHeap <T> binomialHeap = obj as BinomialHeap <T>; if (binomialHeap != null) { return(this.Equals(binomialHeap)); } return(false); }
public static Tuple <a, BinomialHeap <a> > removeMin <a>(BinomialHeap <a> _arg1) { BinomialHeap <a> binomialHeap = _arg1; FSharpList <RankedTree <a> > heap = binomialHeap.Heap; IComparer <a> comparer = binomialHeap.Comparer; Tuple <RankedTree <a>, FSharpList <RankedTree <a> > > tuple = BinomialHeap.removeMinTree <a>(comparer, heap); a a = tuple.Item1.item2; FSharpList <RankedTree <a> > fsharpList1 = tuple.Item2; FSharpList <RankedTree <a> > fsharpList2 = tuple.Item1.item3; return(new Tuple <a, BinomialHeap <a> >(a, new BinomialHeap <a>(comparer, BinomialHeap.mergeTrees <a>(comparer, (FSharpList <RankedTree <a> >)ListModule.Reverse <RankedTree <a> >((FSharpList <M0>)fsharpList2), fsharpList1)))); }
public virtual bool Equals(BinomialHeap <T> obj) { if (this == null) { return(obj == null); } if (obj != null && LanguagePrimitives.HashCompare.GenericEqualityERIntrinsic <IComparer <T> >((M0)this.Comparer, (M0)obj.Comparer)) { return(LanguagePrimitives.HashCompare.GenericEqualityERIntrinsic <FSharpList <RankedTree <T> > >((M0)this.Heap, (M0)obj.Heap)); } return(false); }
internal static RankedTree <a> link <a>(IComparer <a> comparer, RankedTree <a> _arg2, RankedTree <a> _arg1) { RankedTree <a> rankedTree1 = _arg2; a x = rankedTree1.item2; int num = rankedTree1.item1; FSharpList <RankedTree <a> > fsharpList1 = rankedTree1.item3; RankedTree <a> rankedTree2 = _arg1; a y = rankedTree2.item2; FSharpList <RankedTree <a> > fsharpList2 = rankedTree2.item3; if (BinomialHeap.LTGTEQ(comparer.Compare(x, y)) is FSharpChoice <Unit, Unit, Unit> .Choice2Of3) { return(RankedTree <a> .NewNode(num + 1, y, FSharpList <RankedTree <a> > .Cons(rankedTree1, fsharpList2))); } return(RankedTree <a> .NewNode(num + 1, x, FSharpList <RankedTree <a> > .Cons(rankedTree2, fsharpList1))); }
public virtual bool Equals(object obj, IEqualityComparer comp) { if (this == null) { return(obj == null); } BinomialHeap <T> binomialHeap1 = obj as BinomialHeap <T>; if (binomialHeap1 == null) { return(false); } BinomialHeap <T> binomialHeap2 = binomialHeap1; if (!LanguagePrimitives.HashCompare.GenericEqualityWithComparerIntrinsic <IComparer <T> >(comp, (M0)this.Comparer, (M0)binomialHeap2.Comparer)) { return(false); } IEqualityComparer equalityComparer = comp; return(this.Heap.Equals((object)binomialHeap2.Heap, equalityComparer)); }
public static FSharpList <RankedTree <a> > mergeTrees <a>(IComparer <a> comparer, FSharpList <RankedTree <a> > _arg1_0, FSharpList <RankedTree <a> > _arg1_1) { Tuple <FSharpList <RankedTree <a> >, FSharpList <RankedTree <a> > > tuple = new Tuple <FSharpList <RankedTree <a> >, FSharpList <RankedTree <a> > >(_arg1_0, _arg1_1); FSharpList <RankedTree <a> > fsharpList1; if (tuple.Item2.get_TailOrNull() != null) { FSharpList <RankedTree <a> > fsharpList2 = tuple.Item2; if (tuple.Item1.get_TailOrNull() != null) { FSharpList <RankedTree <a> > fsharpList3 = tuple.Item1; FSharpList <RankedTree <a> > tailOrNull1 = fsharpList2.get_TailOrNull(); FSharpList <RankedTree <a> > fsharpList4 = tuple.Item2; FSharpList <RankedTree <a> > tailOrNull2 = fsharpList3.get_TailOrNull(); FSharpList <RankedTree <a> > fsharpList5 = tuple.Item1; RankedTree <a> headOrDefault1 = fsharpList2.get_HeadOrDefault(); RankedTree <a> headOrDefault2 = fsharpList3.get_HeadOrDefault(); int num1 = BinomialHeap.rank <a>(headOrDefault2); int num2 = BinomialHeap.rank <a>(headOrDefault1); FSharpChoice <Unit, Unit, Unit> fsharpChoice = BinomialHeap.LTGTEQ(num1 >= num2 ? (num1 > num2 ? 1 : 0) : -1); if (fsharpChoice is FSharpChoice <Unit, Unit, Unit> .Choice2Of3) { return(FSharpList <RankedTree <a> > .Cons(headOrDefault1, BinomialHeap.mergeTrees <a>(comparer, fsharpList5, tailOrNull1))); } if (!(fsharpChoice is FSharpChoice <Unit, Unit, Unit> .Choice3Of3)) { return(FSharpList <RankedTree <a> > .Cons(headOrDefault2, BinomialHeap.mergeTrees <a>(comparer, tailOrNull2, fsharpList4))); } return(BinomialHeap.insertTree <a>(comparer, BinomialHeap.link <a>(comparer, headOrDefault2, headOrDefault1), BinomialHeap.mergeTrees <a>(comparer, tailOrNull2, tailOrNull1))); } fsharpList1 = tuple.Item2; } else { fsharpList1 = tuple.Item1; } return(fsharpList1); }
public static bool isEmpty <a>(BinomialHeap <a> heap) { return(heap.Heap.Equals((object)FSharpList <RankedTree <a> > .get_Empty(), LanguagePrimitives.get_GenericEqualityComparer())); }
public static BinomialHeap <a> deleteMin <a>(BinomialHeap <a> heap) { return(BinomialHeap.removeMin <a>(heap).Item2); }
public static BinomialHeap <a> merge <a>(BinomialHeap <a> heap1, BinomialHeap <a> heap2) { FSharpList <RankedTree <a> > heap = BinomialHeap.mergeTrees <a>(heap1.Comparer, heap1.Heap, heap2.Heap); return(new BinomialHeap <a>(heap1.Comparer, heap)); }
public static BinomialHeap <a> insert <a>(a x, BinomialHeap <a> heap) { FSharpList <RankedTree <a> > heap1 = BinomialHeap.insertTree <a>(heap.Comparer, RankedTree <a> .NewNode(0, x, FSharpList <RankedTree <a> > .get_Empty()), heap.Heap); return(new BinomialHeap <a>(heap.Comparer, heap1)); }