public void IsCombo_メインボードに魔女のかまどと大釜の使い魔が含まれている場合はTrue() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Cauldron Familiar" }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Witch's Oven" }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Swamp" }, Number = 52 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsTrue(service.IsCombo()); }
public void IsCombo_メインボードに何れのコンボパーツも含まれていない場合はFalse() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Island" }, Number = 30 }, new DeckItem() { Card = new CardInfo() { Name = "Forest" }, Number = 30 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsFalse(service.IsCombo()); }
public void IsRamp_メインボードに土地加速属性のカードが7枚以下の場合はfalse() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Example", Attributes = new[] { CardAttr.LandBoost } }, Number = 7 }, new DeckItem() { Card = new CardInfo() { Name = "Island" }, Number = 30 }, new DeckItem() { Card = new CardInfo() { Name = "Forest" }, Number = 30 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsFalse(service.IsRamp()); }
public void IsControl_メインボードの干渉属性が7枚以下はfalse() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Creature A", Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature B", Types = CardType.Creature }, Number = 1 }, new DeckItem() { Card = new CardInfo() { Name = "Spell X", Types = CardType.Sorcery, Attributes = new[] { CardAttr.MassRemoval, CardAttr.Intervention } }, Number = 1 }, new DeckItem() { Card = new CardInfo() { Name = "Spell Y", Types = CardType.Instant, Attributes = new[] { CardAttr.Intervention } }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Ex Planeswalker", Types = CardType.Planeswalker, Attributes = new[] { CardAttr.Intervention } }, Number = 2 }, new DeckItem() { Card = new CardInfo() { Name = "Island", Types = CardType.Land }, Number = 60 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsFalse(service.IsControl()); }
public void IsMidrange_メインボードにクリーチャーが11枚以下の場合はfalse() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Creature A", ManaCostNumber = 1, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature B", ManaCostNumber = 2, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature C", ManaCostNumber = 3, Types = CardType.Creature }, Number = 2 }, new DeckItem() { Card = new CardInfo() { Name = "Creature D", ManaCostNumber = 4, Types = CardType.Creature }, Number = 1 }, new DeckItem() { Card = new CardInfo() { Name = "Forest", Types = CardType.Land }, Number = 60 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsFalse(service.IsMidrange()); }
public void IsAggro_メインボードにクリーチャーが12枚以上でも4マナがある場合はfalse() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Creature A", ManaCostNumber = 1, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature B", ManaCostNumber = 2, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature C", ManaCostNumber = 3, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature D", ManaCostNumber = 4, Types = CardType.Creature }, Number = 1 }, new DeckItem() { Card = new CardInfo() { Name = "Mountain", Types = CardType.Land }, Number = 60 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsFalse(service.IsAggro()); }
public void IsAggro_メインボードにクリーチャーが12枚以上でそれら全てが3マナ以下の場合はtrue() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Creature A", ManaCostNumber = 1, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature B", ManaCostNumber = 2, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature C", ManaCostNumber = 3, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Spell X", ManaCostNumber = 4, Types = CardType.Sorcery }, Number = 1 }, new DeckItem() { Card = new CardInfo() { Name = "Mountain", Types = CardType.Land }, Number = 60 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsTrue(service.IsAggro()); }
public void IsBeatControl_メインボードに干渉するカードが7枚以下の場合はfalse() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Creature A", ManaCostNumber = 1, Types = CardType.Creature }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Creature B", ManaCostNumber = 2, Types = CardType.Creature, Attributes = new[] { CardAttr.Intervention } }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Spell X", Types = CardType.Instant, Attributes = new[] { CardAttr.Intervention } }, Number = 3 }, new DeckItem() { Card = new CardInfo() { Name = "Island", Types = CardType.Land }, Number = 60 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsFalse(service.IsBeatControl()); }
public void IsCombo_メインボードに荒野の再生と発展発破が含まれている場合はTrue() { var Mainboard = new[] { new DeckItem() { Card = new CardInfo() { Name = "Wilderness Reclamation" }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Expansion/Explosion" }, Number = 4 }, new DeckItem() { Card = new CardInfo() { Name = "Island" }, Number = 26 }, new DeckItem() { Card = new CardInfo() { Name = "Forest" }, Number = 26 } }; var deck = new DeckList() { Mainboard = Mainboard }; var service = new ArchetypeJudge(deck); Assert.IsTrue(service.IsCombo()); }