Class, that represents a simple map for moves
Exemple #1
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        public MainWindow()
        {
            InitializeComponent();

            this.gameProvider = new GameProvider(new MovesArrayAllocator());

            this.chessboardControl.SetupGameProvider(gameProvider);
            this.worker = new BackgroundWorker();

            this.redoMoves = new List<MoveWithDecision>();

            this.worker.DoWork += new DoWorkEventHandler(worker_DoWork);
            this.worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);

            this.maxdepth = 5;
            this.debutsGraph = DebutsReader.ReadDebuts("simple_debut_moves", PlayerPosition.Down);
        }
Exemple #2
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        public static DebutGraph ReadDebuts(string fileName, PlayerPosition whitePos)
        {
            FileStream fs = new FileStream (fileName, FileMode.Open, FileAccess.Read);
            StreamReader sr = new StreamReader (fs);

            DebutGraph dg = new DebutGraph ();

            string str;

            while ((str = sr.ReadLine ()) != null)
            {
                if (string.IsNullOrEmpty (str))
                    continue;

                dg.AddMoves (whitePos, str.Split (','));
            }

            sr.Close ();

            return dg;
        }
Exemple #3
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        public static DebutGraph ReadDebuts(string fileName, PlayerPosition whitePos)
        {
            FileStream   fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
            StreamReader sr = new StreamReader(fs);

            DebutGraph dg = new DebutGraph();

            string str;

            while ((str = sr.ReadLine()) != null)
            {
                if (string.IsNullOrEmpty(str))
                {
                    continue;
                }

                dg.AddMoves(whitePos, str.Split(','));
            }

            sr.Close();

            return(dg);
        }