public static void Main(string[] args) { var battleship = BattleShip.CreateBattleship("Raven"); var canon = Weapon.CreateWeapon("Canon", WeaponType.Large); battleship.InstallWeapon(canon, 1); var formation = new BattleFormation("Formation Test"); formation.SetFormationRow(battleship, 1000, 1); var battleship2 = BattleShip.CreateBattleship("Dominex"); var laser = Weapon.CreateWeapon("Laser", WeaponType.Large); battleship2.InstallWeapon(laser, 2); var formation2 = new BattleFormation("formation test2"); formation2.SetFormationRow(battleship2, 2000, 2); var attackingGeneral = new General(); var attackingPlanet = Planet.CreatePlanet("Pendora"); attackingPlanet.OffensiveFormation = formation; attackingPlanet.OffensiveFormation.ActiveFormation(attackingGeneral); var defensiveGeneral = new General(); var defensivePlanet = Planet.CreatePlanet("Lava"); defensivePlanet.DeffensiveFormation = formation2; defensivePlanet.DeffensiveFormation.ActiveFormation(defensiveGeneral); }
public BattleRound(uint roundNumber, BattleFormation offensiveFormation, BattleFormation defensiveformation) { }