public SolveBoard ( |
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game | ||
Résultat |
public object Any(SolveGame solveGame) { var response = new SolveGameResponse(); var dds = new DdsConnect(); var trickResult = new TrickResult(); GameReplayer.Replay(solveGame.PBN, (game, player, card) => { var result = dds.SolveBoard(game); MapCards(result, (suit, rank, score) => { trickResult[player.FirstLetter].Add(new CardResult { Suit = suit.ShortName, Rank = rank.ShortName, Score = score }); }); }, (number) => { trickResult.Number = number; response.Tricks.Add(trickResult); trickResult = new TrickResult(); } ); return response; }
public object Any(GetCard request) { var dds = new DdsConnect(); var game = GameReplayer.Replay(request.PBN); var result = dds.SolveBoard(game); var card = result.FutureCards.Cards[0]; return new GetCardResponse { Rank = card.Rank.ShortName, Suit = card.Suit.ShortName, Score = result.Scores[0] }; }
public object Any(GetAllCards getAllCards) { var dds = new DdsConnect(); var game = GameReplayer.Replay(getAllCards.PBN); var result = dds.SolveBoard(game); var response = new GetAllCardsResponse {Nodes = result.Nodes, Cards = new List<CardResult>()}; for (int i = 0; i < result.FutureCards.Count; i++) { var card = result.FutureCards.Cards[i]; response.Cards.Add(new CardResult{ Rank = card.Rank.ShortName, Suit = card.Suit.ShortName, Score = result.Scores[i]}); } response.Cards = response.Cards.OrderByDescending(x=> x.Score).ToList(); return response; }
public object Any(PlayGame request) { var dds = new DdsConnect(); var game = GameReplayer.Replay(request.PBN); var player = BridgeHelper.GetNextPlayerPosition(game.Declarer); while (game.Tricks.Count != 13) { var result = dds.SolveBoard(game); var card = result.FutureCards.Cards[0]; player = game.PlayCard(card, player); } var play = game.Tricks.Select(x => BridgeHelper.DeckToPbnPlay(x.Deck)); return new PlayGameResponse { Play = string.Join("\n",play) }; }