private bool HasBeam(Int64 x, Int64 y)
        {
            Reset();
            Brain.Run();
            Brain.SendInput(x);
            Brain.SendInput(y);
            Brain.Run();

            var output = Brain.GetOutputQueue();

            if (output.Any())
            {
                return(Brain.GetOutput() == 1);
            }
            return(false);
        }
 private void Output(Int64 i)
 {
     OutputQueue.Enqueue(i);
     if (OutputMachine != null)
     {
         OutputMachine.SendInput(OutputQueue.Dequeue());
     }
     SentOutput = true;
 }