public void Handle(object objData, Server_ServerClient client)
 {
     var data = (Message_ClientRequest_DBOwnedSpells)objData;
     var dbData = DBOwnedSpells.GetPlayer(data.username, data.hashedPassword);
     Message_ServerResponse_DBOwnedSpells msg = new Message_ServerResponse_DBOwnedSpells()
     {
         ownedSpells = dbData
     };
     server.messageSender.Send(msg, client);
 }
Exemple #2
0
 /// <summary>
 /// Register player in all tables except LoginTable from which the id were incremented
 /// </summary>
 /// <param name="id">ID of the player</param>
 private static void RegisterPlayerInOtherTables(int id)
 {
     DBStats.RegisterNewPlayer(id);
     DBOwnedSpells.RegisterNewPlayer(id);
 }