public Data.GameTimeStructure GetFutureTime(int week) { Data.GameTimeStructure futureTime = gameTimeStructure.Clone(); for (int i = 0; i < week; i++) { futureTime.week++; if (futureTime.week > weekSet) { futureTime.week = 1; futureTime.month++; if (futureTime.month > monthSet) { futureTime.month = 1; futureTime.year++; } } } futureTime.timeMinute = timeMinuteSet; futureTime.timeSecond = timeSecondSet; return(futureTime); }
public void AddOutSourceWork(ContractData ContractData) { Data.GameTimeStructure temp = GameTimeStructure.instance.GetGameTimeStructure(); string timeStamp = temp.timeSecond.ToString("#.#").Replace(".", "") + "" + temp.timeMinute + "" + temp.week + "" + temp.month; ContractData.workID = ContractData.workID + "-" + timeStamp; WorkStructure.instance.AddOutSourceWork(ContractData); }
public void Clock() { if (GameTimeStructure.instance.GetGameTimeStructure() != null) { Data.GameTimeStructure gameTime = GameTimeStructure.instance.GetGameTimeStructure(); time.text = gameTime.timeMinute + ":" + gameTime.timeSecond.ToString("0#"); } }
public void Time() { if (GameTimeStructure.instance.GetGameTimeStructure() != null) { Data.GameTimeStructure gameTime = GameTimeStructure.instance.GetGameTimeStructure(); day.text = gameTime.week + "/" + gameTime.month + "/" + gameTime.year; } }
public void Set(Data.GameTimeStructure gameTime, int unitSelling, int price, int cost, int income, int profit, int fan) { this.gameTime = gameTime; this.unitSelling = unitSelling; this.price = price; this.cost = cost; this.income = income; this.profit = profit; this.fan = fan; }
public void SaveGameTime(string fileName, Data.GameTimeStructure gameTimeStructure) { FileOut = Application.dataPath + "/SaveData"; if (!Directory.Exists(FileOut)) { Debug.Log("Create folder " + FileOut); Directory.CreateDirectory(FileOut); } FileOut = Application.dataPath + "/SaveData/" + fileName + ".json"; string json = JsonUtility.ToJson(gameTimeStructure); File.WriteAllText(FileOut, json); Debug.Log("FileOut: " + FileOut); }
public ContractData GenerateContract(ContractType contractType) { ContractData contractData = new ContractData(); contractData.contractType = contractType; contractData.scaleType = (ScaleType)UnityEngine.Random.Range(1, Enum.GetValues(typeof(ScaleType)).Length); int maxComponentRequirements = 0; Data.GameTimeStructure dueDate = new Data.GameTimeStructure(); if (contractData.scaleType == ScaleType.Small) { maxComponentRequirements = UnityEngine.Random.Range(2, 3 + 1); dueDate = GameTimeStructure.instance.GetFutureTime(UnityEngine.Random.Range(2, 3)); } else if (contractData.scaleType == ScaleType.Medium) { maxComponentRequirements = UnityEngine.Random.Range(4, 9 + 1); dueDate = GameTimeStructure.instance.GetFutureTime(UnityEngine.Random.Range(2, 4)); } else if (contractData.scaleType == ScaleType.Large) { maxComponentRequirements = UnityEngine.Random.Range(10, 15 + 1); dueDate = GameTimeStructure.instance.GetFutureTime(UnityEngine.Random.Range(4, 12)); } MaxComponent maxComponent = CompanyStructure.instance.GetMaxComponent(); if (contractType == ContractType.Scenario) { contractData.genreDatas = ComponentAsset.instance.RandomComponentGenre(maxComponentRequirements, maxComponent.maxGenre); contractData.cameraDatas = ComponentAsset.instance.RandomComponentCamera(maxComponentRequirements, maxComponent.maxCamera); } else if (contractType == ContractType.Graphic) { contractData.themeDatas = ComponentAsset.instance.RandomComponentTheme(maxComponentRequirements, maxComponent.maxTheme); contractData.graphicDatas = ComponentAsset.instance.RandomComponentGraphic(maxComponentRequirements, maxComponent.maxGraphic); } else if (contractType == ContractType.Module) { contractData.featureDatas = ComponentAsset.instance.RandomComponentFeature(maxComponentRequirements, maxComponent.maxFeature); contractData.platformDatas = ComponentAsset.instance.RandomComponentPlatform(maxComponentRequirements, maxComponent.maxPlatform); } else if (contractType == ContractType.Support) { //Wait } else if (contractType == ContractType.FullGameProject) { contractData.genreDatas = ComponentAsset.instance.RandomComponentGenre(maxComponentRequirements, maxComponent.maxGenre); contractData.cameraDatas = ComponentAsset.instance.RandomComponentCamera(maxComponentRequirements, maxComponent.maxCamera); contractData.themeDatas = ComponentAsset.instance.RandomComponentTheme(maxComponentRequirements, maxComponent.maxTheme); contractData.graphicDatas = ComponentAsset.instance.RandomComponentGraphic(maxComponentRequirements, maxComponent.maxGraphic); contractData.featureDatas = ComponentAsset.instance.RandomComponentFeature(maxComponentRequirements, maxComponent.maxFeature); contractData.platformDatas = ComponentAsset.instance.RandomComponentPlatform(maxComponentRequirements, maxComponent.maxPlatform); } int allLevelComponent_temp = 0; string workID = ""; foreach (ComponentData componentRequirements in contractData.genreDatas) { allLevelComponent_temp += componentRequirements.productLevel; workID += (componentRequirements.componentID[componentRequirements.componentID.Length - 1] * componentRequirements.productLevel).ToString(); } foreach (ComponentData componentRequirements in contractData.cameraDatas) { allLevelComponent_temp += componentRequirements.productLevel; workID += (componentRequirements.componentID[componentRequirements.componentID.Length - 1] * componentRequirements.productLevel).ToString(); } foreach (ComponentData componentRequirements in contractData.themeDatas) { allLevelComponent_temp += componentRequirements.productLevel; workID += (componentRequirements.componentID[componentRequirements.componentID.Length - 1] * componentRequirements.productLevel).ToString(); } foreach (ComponentData componentRequirements in contractData.graphicDatas) { allLevelComponent_temp += componentRequirements.productLevel; workID += (componentRequirements.componentID[componentRequirements.componentID.Length - 1] * componentRequirements.productLevel).ToString(); } foreach (ComponentData componentRequirements in contractData.featureDatas) { allLevelComponent_temp += componentRequirements.productLevel; workID += (componentRequirements.componentID[componentRequirements.componentID.Length - 1] * componentRequirements.productLevel).ToString(); } foreach (ComponentData componentRequirements in contractData.platformDatas) { allLevelComponent_temp += componentRequirements.productLevel; workID += (componentRequirements.componentID[componentRequirements.componentID.Length - 1] * componentRequirements.productLevel).ToString(); } contractData.processMax = allLevelComponent_temp; contractData.workID = (int)contractData.contractType + (int)contractData.scaleType + maxComponentRequirements + workID + ""; Reward reward = new Reward(); reward.exp = (10 * allLevelComponent_temp); reward.money = allLevelComponent_temp * 5000; Fine fine = new Fine(); fine.money = (allLevelComponent_temp * 5000) / 2; contractData.reward = reward; contractData.fine = fine; contractData.dueDate = dueDate; return(contractData); }
public void Set(string json) { gameTimeStructure = JsonUtility.FromJson <Data.GameTimeStructure>(json); set = true; }