public static float Distance(IndexPosition a, IndexPosition b) { return((float)Math.Sqrt( Math.Pow(b.X - a.X, 2) + Math.Pow(b.Y - a.Y, 2) + Math.Pow(b.Z - a.Z, 2) )); }
public override bool Equals(object obj) { if (obj is IndexPosition) { IndexPosition obji = (IndexPosition)obj; return(obji == this); } else { return(false); } }