public static List<Hero> GetHeroes(List<Skill> skills, List<CharacteristicType> characteristicTypes, List<StateType> stateTypes)
        {
            var baseSkills = skills.Where(x => x.School.Name == SchoolBaseSkillName).ToList();

            var freeman = new Hero
            {
                Name = "Freeman",
                Race = Race.Человек,
                Sex = Sex.Муж,
                Characteristics = GenerateStat(characteristicTypes, 1),
                Background = "Сын физика ядерщика",
                Skills = new List<Skill>()
            };
            freeman.Skills.AddRange(baseSkills);
            freeman.Skills.Add(skills[0]);
            freeman.Skills.Add(skills[1]);
            freeman.SetDefaultState(stateTypes);

            var shani = new Hero
            {
                Name = "Шани",
                Race = Race.Эльф,
                Sex = Sex.Жен,
                Characteristics = GenerateStat(characteristicTypes, 2),
                Background = "Дочь проститутки",
                Skills = new List<Skill>()
            };
            shani.Skills.AddRange(baseSkills);
            shani.Skills.Add(skills[3]);
            shani.Skills.Add(skills[4]);
            shani.SetDefaultState(stateTypes);

            var ogrimar = new Hero
            {
                Name = "Огримар",
                Race = Race.Орк,
                Sex = Sex.Скрывает,
                Characteristics = GenerateStat(characteristicTypes, 3),
                Background = "В свои 14 трижды убивал",
                Skills = new List<Skill>()
            };
            ogrimar.Skills.AddRange(baseSkills);
            ogrimar.SetDefaultState(stateTypes);

            var result = new List<Hero>
            {
                freeman,
                shani,
                ogrimar
            };

            return result;
        }
        public static Hero GetDefaultHero(List<StateType> stateTypes, List<CharacteristicType> characteristicTypes, List<Skill> skills)
        {
            var hero = new Hero();

            hero.State = stateTypes.Select(x => new State { Number = 1, StateType = x }).ToList();
            hero.Characteristics = characteristicTypes.Select(x => new Characteristic { Number = 1, CharacteristicType = x }).ToList();
            hero.Skills = skills;

            return hero;
        }