public void Update(PlayerDamageDealt playerDamageDealt, EntityInformation entityInformation, Database.Structures.Skills skills, PlayerAbnormals buffs, bool timedEncounter) { if (_skills == null || skills != null) { _skills = skills; var death = buffs.Death; if (death == null) { DeathCounter.Content = 0; DeathDuration.Content = "0" + LP.Seconds; } else { DeathCounter.Content = death.Count(entityInformation.BeginTime, entityInformation.EndTime); var duration = death.Duration(entityInformation.BeginTime, entityInformation.EndTime); var interval = TimeSpan.FromTicks(duration); DeathDuration.Content = interval.ToString(@"mm\:ss"); } var aggro = buffs.Aggro(entityInformation.Entity); if (aggro == null) { AggroCounter.Content = 0; AggroDuration.Content = "0" + LP.Seconds; } else { AggroCounter.Content = aggro.Count(entityInformation.BeginTime, entityInformation.EndTime); var duration = aggro.Duration(entityInformation.BeginTime, entityInformation.EndTime); var interval = TimeSpan.FromTicks(duration); AggroDuration.Content = interval.ToString(@"mm\:ss"); } //return; //var tabItem = (TabItem) TabControl.SelectedItem; //if (tabItem == null) //{ // TabControl.SelectedIndex = 0; // tabItem = (TabItem) TabControl.SelectedItem; //} //switch (tabItem.Name) //{ // case "DpsPanel": // if (_skillDps == null) // { _skillDps = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Damage), Database.Database.Type.Damage); //} DpsPanel.Content = _skillDps; // return; //case "HealPanel": // if (_skillHeal == null) // { _skillHeal = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Heal), Database.Database.Type.Heal); // } HealPanel.Content = _skillHeal; // return; //case "ManaPanel": // if (_skillMana == null) // { _skillMana = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Mana), Database.Database.Type.Mana); // } ManaPanel.Content = _skillMana; // return; //case "BuffPanel": // if (_buff == null) // { _buff = new Buff(playerDamageDealt, buffs, entityInformation); // } BuffPanel.Content = _buff; // return; //case "SkillsDealtPanel": // if (_skillDealtLog == null) // { _skillDealtLog = new SkillsLog( _skills?.GetSkillsDealt(playerDamageDealt.Source.User, entityInformation.Entity, timedEncounter), false); // } SkillsDealtPanel.Content = _skillDealtLog; // return; //case "SkillsReceivedPanel": // if (_skillReceivedLog == null) // { _skillReceivedLog = new SkillsLog( _skills?.GetSkillsReceived(playerDamageDealt.Source.User, timedEncounter), true); // } SkillsReceivedPanel.Content = _skillReceivedLog; //return; } }
public void Update(PlayerDamageDealt playerDamageDealt, EntityInformation entityInformation, Database.Structures.Skills skills, PlayerAbnormals buffs, bool timedEncounter) { if (_skills == null || skills != null) { _skills = skills; var death = buffs.Death; if (death == null) { DeathCounter.Text = "0"; DeathDuration.Text = "0" + LP.Seconds; } else { DeathCounter.Text = death.Count(entityInformation.BeginTime, entityInformation.EndTime).ToString(); var duration = death.Duration(entityInformation.BeginTime, entityInformation.EndTime); var interval = TimeSpan.FromTicks(duration); DeathDuration.Text = interval.ToString(@"mm\:ss"); } var aggro = buffs.Aggro(entityInformation.Entity); if (aggro == null) { AggroCounter.Text = "0"; AggroDuration.Text = "0" + LP.Seconds; } else { AggroCounter.Text = aggro.Count(entityInformation.BeginTime, entityInformation.EndTime).ToString(); var duration = aggro.Duration(entityInformation.BeginTime, entityInformation.EndTime); var interval = TimeSpan.FromTicks(duration); AggroDuration.Text = interval.ToString(@"mm\:ss"); } //return; //var tabItem = (TabItem) TabControl.SelectedItem; //if (tabItem == null) //{ // TabControl.SelectedIndex = 0; // tabItem = (TabItem) TabControl.SelectedItem; //} //switch (tabItem.Name) //{ // case "DpsPanel": // if (_skillDps == null) // { _skillDps = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Damage), Database.Database.Type.Damage); //} DpsPanel.Content = _skillDps; // return; //case "HealPanel": // if (_skillHeal == null) // { _skillHeal = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Heal), Database.Database.Type.Heal); // } HealPanel.Content = _skillHeal; // return; //case "ManaPanel": // if (_skillMana == null) // { _skillMana = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Mana), Database.Database.Type.Mana); // } ManaPanel.Content = _skillMana; // return; //case "BuffPanel": // if (_buff == null) // { _buff = new Buff(playerDamageDealt, buffs); // } BuffPanel.Content = _buff; // return; _skillCounter = new SkillsDetail( SkillAggregate.GetAggregate(playerDamageDealt, entityInformation.Entity, _skills, timedEncounter, Database.Database.Type.Counter), Database.Database.Type.Counter); CounterPanel.Content = _skillCounter; //case "SkillsDealtPanel": // if (_skillDealtLog == null) // { _skillDealtLog = new SkillsLog(_skills?.GetSkillsDealt(playerDamageDealt.Source.User, entityInformation.Entity, timedEncounter), false); // } SkillsDealtPanel.Content = _skillDealtLog; // return; //case "SkillsReceivedPanel": // if (_skillReceivedLog == null) // { _skillReceivedLog = new SkillsLog(_skills?.GetSkillsReceived(playerDamageDealt.Source.User, timedEncounter), true); // } SkillsReceivedPanel.Content = _skillReceivedLog; //return; } }