private void Button_Click(object sender, RoutedEventArgs e)
 {
     if (!string.IsNullOrWhiteSpace(name_text.Text) && !string.IsNullOrWhiteSpace(ip_text.Text))
     {
         game g = new game();
         g.name      = name_text.Text;
         g.ipaddress = ip_text.Text;
         g.Show();
         this.Hide();
     }
 }
 private void Window_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.Key == Key.Enter)
     {
         if (!string.IsNullOrWhiteSpace(name_text.Text) && !string.IsNullOrWhiteSpace(ip_text.Text))
         {
             game g = new game();
             g.name      = name_text.Text;
             g.ipaddress = ip_text.Text;
             g.Show();
             this.Hide();
         }
     }
 }
Exemple #3
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.mainWindow = ((DaifugoWPF.game)(target));

            #line 8 "..\..\game.xaml"
                this.mainWindow.Loaded += new System.Windows.RoutedEventHandler(this.MainWindow_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this.status = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 3:
                this.name1 = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 4:
                this.name2 = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 5:
                this.name3 = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 6:
                this.name_me = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 7:
                this.mysp = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 8:
                this.sp2 = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 9:
                this.sp1 = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 10:
                this.sp3 = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 11:

            #line 36 "..\..\game.xaml"
                ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click);

            #line default
            #line hidden
                return;

            case 12:
                this.teisyutu = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 13:
                this.tsp = ((System.Windows.Controls.StackPanel)(target));
                return;

            case 14:
                this.chatinp = ((System.Windows.Controls.TextBox)(target));
                return;

            case 15:

            #line 40 "..\..\game.xaml"
                ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1);

            #line default
            #line hidden
                return;

            case 16:
                this.reset = ((System.Windows.Controls.Button)(target));

            #line 41 "..\..\game.xaml"
                this.reset.Click += new System.Windows.RoutedEventHandler(this.Reset_Click);

            #line default
            #line hidden
                return;

            case 17:
                this.chatText_Copy = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 18:
                this.chatText = ((System.Windows.Controls.TextBox)(target));
                return;

            case 19:
                this.textBlock = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 20:
                this.f = ((System.Windows.Controls.Frame)(target));
                return;
            }
            this._contentLoaded = true;
        }