/// <summary> /// The UI is searching for windows again and again as soon the timeout is not ellapsed. This defines that there is no wait time between each search run. /// </summary> /// <returns>A combinable With to be able to append additional conditions.</returns> public static CombinableWith NoInterval() { var combinableWith = new CombinableWith(); return(combinableWith.NoInterval()); }
/// <summary> /// The UI is searching for UI elements again and again as soon the timeout is not ellapsed. This defines the wait time beween each search run. /// </summary> /// <param name="milliseconds">The wait time in milliseconds between the searches</param> /// <returns>A combinable With to be able to append additional conditions.</returns> public static CombinableWith Interval(uint milliseconds) { var combinableWith = new CombinableWith(); return(combinableWith.Interval(milliseconds)); }
/// <summary> /// If the UI element is not found no exception has to be thrown. In this case the Search returns null. /// </summary> /// <returns>A combinable With to be able to append additional conditions.</returns> public static CombinableWith NoAssert() { var combinableWith = new CombinableWith(); return(combinableWith.NoAssert()); }
/// <summary> /// The UI element should be searched just once. /// </summary> /// <returns>A combinable With to be able to append additional conditions.</returns> public static CombinableWith NoTimeout() { var combinableWith = new CombinableWith(); return(combinableWith.NoTimeout()); }
/// <summary> /// The UI element should be searched again and again as long this timeout is not elapsed. /// </summary> /// <param name="milliseconds">The timeout in milliseconds.</param> /// <returns>A combinable With to be able to append additional conditions.</returns> public static CombinableWith Timeout(uint milliseconds) { var combinableWith = new CombinableWith(); return(combinableWith.Timeout(milliseconds)); }
/// <summary> /// The UI element has to be visible and enabled. /// </summary> /// <returns>A combinable With to be able to append additional conditions.</returns> public static CombinableWith ReadyToUse() { var combinableWith = new CombinableWith(); return(combinableWith.ReadyToUse()); }