private void AddPendingNodeTransitionRemoval(Node node, NodeTransition nodeTransition) { Tuple <Node, NodeTransition> tuple = Tuple.Create(node, nodeTransition); this._pendingNodeTransitionRemovals.Add(tuple); }
// PRAGMA MARK - Public Interface public void Configure(Node node, NodeTransition nodeTransition) { this._node = node; this._nodeTransition = nodeTransition; }
private bool IsNodeTransitionSelected(NodeTransition nodeTransition) { return(this._selectedNodeTransition == nodeTransition); }
private void DeselectCurrentNodeTransition() { this._selectedNodeTransition = null; }
private void SelectNodeTransition(NodeTransition nodeTransition) { this._selectedNodeTransition = nodeTransition; }