public void TalentTest_setBonusTaW() { InterfaceTalent talent = getTalentWithoutDeviateRequirement(); Charakter charakter = RandomGenerator.generateCharacter(); int BonusTaw = generateFeatures(charakter, talent); Assert.AreEqual((0).ToString(), talent.getTAWBonus()); charakter.addTalent(talent); Assert.AreEqual(BonusTaw.ToString(), talent.getTAWBonus()); }
public void setUPTalentTest() { charakter = RandomGenerator.generateCharacter(); TalentName = "Talent_" + RandomGenerator.generateName(); }