public static void Init()
        {
            StoryEditorWindow window = (StoryEditorWindow)EditorWindow.GetWindow(typeof(StoryEditorWindow));

            window.Set();
            window.Show();
        }
        //initialisation method with a sent property to display
        public static void Init(SerializedProperty sentProperty)
        {
            StoryEditorWindow window = (StoryEditorWindow)EditorWindow.GetWindow(typeof(StoryEditorWindow));

            window.Set();
            if (window.propertyList == null)
            {
                window.propertyList = new List <SerializedProperty>();
            }
            window.propertyList.Add(sentProperty);
            window.Show();
        }